Takahiro
|
bffab886ae
Remove gradientMapAxisY
|
8 سال پیش |
Takahiro
|
82fe6bfd06
Merge branch 'dev' into toonMap
|
8 سال پیش |
Samuel Sylvester
|
346f38c566
Abelnation RectAreaLight with ltc approximation (#10041)
|
8 سال پیش |
Tristan Valcke
|
b3491e78c1
Remove unneeded comma in WebGLProgram
|
8 سال پیش |
Takahiro
|
8e5279ea8a
Rename toonMap with gradientMap
|
8 سال پیش |
Takahiro
|
718d48313f
Export Toon Map from MMDLoader
|
8 سال پیش |
Peter Whidden
|
449d18aeaf
Intersection option for WebGLRenderer clipping method (#9470)
|
9 سال پیش |
Mr.doob
|
2de8d873d2
WebGLProgram clean up.
|
9 سال پیش |
skyburchard
|
60643c80e6
fix bug where RawShaderMaterial was breaking when using cutomDefines with customExtensions issue #9546 (#9553)
|
9 سال پیش |
Mr.doob
|
193f62a8f1
Removed no longer needed closures. See #9395.
|
9 سال پیش |
Rich Harris
|
f65e669af9
Modules (#9310)
|
9 سال پیش |
Mr.doob
|
d8ac097c23
WebGLProgram: Reverted RawShaderMaterial SHADER_NAME. See #9120.
|
9 سال پیش |
Mr.doob
|
0d81c76a92
Clean up.
|
9 سال پیش |
WestLangley
|
23404d4b79
Added support for custom defines (#9120)
|
9 سال پیش |
tschw
|
494e016dea
Automated uniform.<name>.type. (#8606)
|
9 سال پیش |
Ben Houston (Clara.io)
|
ebaa0d643f
remove ability to set depth formula on MeshDepthMaterial. (#8602)
|
9 سال پیش |
tschw
|
fc4687acd3
Structured Uniforms Completion (#8585)
|
9 سال پیش |
Ben Houston (Clara.io)
|
148c47bcb9
DepthFormat + DepthPacking on MeshDepthMaterial (#8573)
|
9 سال پیش |
tschw
|
c46846127e
Clipping planes
|
9 سال پیش |
Mr.doob
|
867baa0601
WebGLRenderer: More shadow collection refactoring. See #8379.
|
9 سال پیش |
Mr.doob
|
9d3cf8c2f5
Merge branch 'physical_lights' of http://github.com/bhouston/three.js into dev
|
9 سال پیش |
Ben Houston
|
c2ea1ff659
physicallyCorrect -> physicallyCorrectLights.
|
9 سال پیش |
Mr.doob
|
a51411ab6c
Clean up.
|
9 سال پیش |
Ben Houston
|
bca32d50e9
physicalLights -> physicallyCorrect, PHYSICAL_LIGHTS -> PHYSICALLY_CORRECT, update documentation.
|
9 سال پیش |
Ben Houston
|
0abbb037dd
implement basic physical lights mode.
|
9 سال پیش |
Ben Houston
|
8ed3615868
add support for cineon tone mapping.
|
9 سال پیش |
Ben Houston
|
b701b7eb00
inline tone mapping mostly works.
|
9 سال پیش |
Ben Houston
|
47c1f47f6d
minor fixes for premultiplied alpha option on materials.
|
9 سال پیش |
Ben Houston
|
9236121413
support pre-multipled alpha on materials.
|
9 سال پیش |
Mr.doob
|
5e031b9e26
WebGLProgram: I believe GAMMA_INPUT and GAMMA_OUTPUT are no longer needed. /cc @bhouston
|
9 سال پیش |