Commit History

Author SHA1 Message Date
  alteredq 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. 14 years ago
  alteredq 29cf97eee7 Added centralized message for non-WebGL-compatible browser to majority of examples. 14 years ago
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 years ago
  alteredq 255c042b1e Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call. 14 years ago
  alteredq 5e74c741c1 Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils. 14 years ago
  alteredq a395e120c3 Updated WebGLRenderer and corresponding examples to work with new Texture API. 14 years ago
  alteredq e546ae3c48 Refactored panorama creation helpers into SceneUtils.js 14 years ago
  alteredq 755769841d Changed title tags in cube mapping demos (so that it's easier to tell them apart in bookmarks / history). 14 years ago
  alteredq b409e5b04e Proper merge with mrdoob's branch. 14 years ago
  alteredq 9cd7308d2b Attempt to merge with mrdoob's branch. 14 years ago
  Mr.doob 3ce86f1a5b THREE.loadImageArray ⟶ ImageUtils.loadArray 14 years ago
  Mr.doob 45553e88db Merging with alteredq's branch. 14 years ago
  alteredq 0cdd188e17 Added MeshCubeMaterial: WebGLRenderer specific material for more efficient rendering of panoramas when doing cube mapping. 14 years ago
  alteredq 19a7022411 Merged with mrdoob's branch. 14 years ago
  alteredq fbd12838b1 Added refractive mapping and mixing combination mode for the environment map and the underlying material. 14 years ago
  Mr.doob eb9c33b2b4 Cubemap examples: Ambient lights aren't needed anymore... 15 years ago
  Mr.doob d21c297993 Cleaned up the escher cubemap code a bit. Also, I think it looks much nicer without illumination... ? 15 years ago
  alteredq 9543cf2e25 Committed deployment version by mistake. 15 years ago
  alteredq 1c6be1c70b Added second cube mapping example. 15 years ago