Historique des commits

Auteur SHA1 Message Date
  Mr.doob 85c3921fed WebGLDeferredRenderer fixes. il y a 10 ans
  gero3 923256459e fixed files to codestyle il y a 10 ans
  Ben Houston 7734866332 fix deferred renderer with new separate uv/uv2 vertex/fragment params. il y a 10 ans
  WestLangley 197fc4cb34 Miscellaneous cleanup il y a 10 ans
  Ben Houston fcb425ebe1 fix deferred rendering broken by outgoing light refactor. il y a 10 ans
  Mr.doob 04c5e95ec5 Fixed yet more examples. il y a 10 ans
  Mr.doob 6fef12c5ff Fixed more examples. il y a 10 ans
  Ben Houston af236a42f2 completing adjustable gamma - still one bug left. il y a 10 ans
  alteredq 060b294a12 WebGLDeferredRenderer: added tonemapping. il y a 12 ans
  alteredq 4a976331d8 WebGLDeferredRenderer: trying to fix AreaLights. il y a 12 ans
  alteredq 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. il y a 12 ans
  alteredq e95c6e3dab WebGLDeferredRenderer: more area lights shader optimizations. il y a 12 ans
  alteredq ae6bd16f05 WebGLDeferredRenderer: added specular term for area lights. il y a 12 ans
  alteredq a3eca4aae0 WebGLDeferredRenderer: taking into account material color and light intensity for area lights. il y a 12 ans
  alteredq 83136c5dad WebGLDeferredRenderer: optimized area lights computation. il y a 12 ans
  alteredq cd92495139 WebGLDeferredRenderer: merged @MPanknin's area lights. il y a 12 ans
  alteredq 96fd7a947f WebGLDeferredRenderer: optimized spotlight shader. il y a 12 ans
  alteredq 1f6ebe7595 WebGLDeferredRenderer: added hemisphere light support. il y a 12 ans
  alteredq 94bc3fd517 WebGLDeferredRenderer: added physically based specular term to spotlights. il y a 12 ans
  alteredq 0dedd3fdf3 WebGLDeferredRenderer: added wrap around lighting to spotlights. il y a 12 ans
  alteredq e04c17e0ea WebGLDeferredRenderer: more refactoring of deferred shaders. il y a 12 ans
  alteredq 851f7038d3 WebGLDeferredRenderer: back to simpler light terms combine. il y a 12 ans
  alteredq 2f0d26ad4e WebGLDeferredRenderer: refactored light shaders. il y a 12 ans
  alteredq f5f0b932d3 WebGLDeferredRenderer: refactored point lights. il y a 12 ans
  alteredq 0d00644eb6 WebGLDeferredRenderer: refactored directional lights. il y a 12 ans
  alteredq 72dae73940 WebGLDeferredRenderer: refactored spotlights. il y a 12 ans
  alteredq 133895ce2f WebGLDeferredRenderer: merged with @MPanknin's spotlights. il y a 12 ans
  alteredq 7649278955 WebGLDeferredRenderer: closer look to forward renderer. il y a 12 ans
  alteredq b4a9081c27 WebGLDeferredRenderer: added support for environment mapping. il y a 12 ans
  alteredq 263960c8f8 WebGLDeferredRenderer: fixed light terms combination and z-fighting glitches. il y a 12 ans