Historique des commits

Auteur SHA1 Message Date
  Mugen87 d9831d7b36 Examples: Clean up il y a 8 ans
  Mr.doob da79f04826 WaterShader: Clean up. il y a 8 ans
  Erman Geliboluoğlu adca80da08 Fix for #10582 il y a 8 ans
  Kevin Schmidt 53ce0b62d7 Spaces -> tabs il y a 8 ans
  Kevin Schmidt 5b9f1d1f60 Fixing the JS examples to include the fog pieces il y a 8 ans
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. il y a 8 ans
  aardgoose dc14e3ec01 remove UniformsUtils.* il y a 8 ans
  Mr.doob 928c8177ab Removed no longer needed uniform types. il y a 9 ans
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) il y a 9 ans
  Mr.doob 945a88ec75 Clean up. il y a 9 ans
  Kevin 3cb726be56 Update WaterShader.js add Fog and Side Support il y a 10 ans
  gero3 fb210eb85e add new rule disallowNewlineBeforeBlockStatements il y a 10 ans
  gero3 923256459e fixed files to codestyle il y a 10 ans
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. il y a 10 ans
  brason b0f0c3bd1a Remove unnecessary semicolons il y a 10 ans
  Jan Wrobel c24855eedf Do not generate mipmaps if render target generateMipmaps is not set. il y a 10 ans
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log il y a 10 ans
  Elisée Maurer ecd0ddd1a1 Set prototype.constructor for all derived classes il y a 10 ans
  Mr.doob 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! il y a 11 ans
  Christopher Probst 9410acc9a9 #4289 Move isPowerOfTwo to THREE.Math and update all references il y a 11 ans
  Joshua Koo b1653ec762 Importing @jbouny Ocean/Water example which is based on the Mirror Shader (see #3856) il y a 11 ans