提交历史

作者 SHA1 备注 提交日期
  Mugen87 d9831d7b36 Examples: Clean up 8 年之前
  Mr.doob da79f04826 WaterShader: Clean up. 8 年之前
  Erman Geliboluoğlu adca80da08 Fix for #10582 8 年之前
  Kevin Schmidt 53ce0b62d7 Spaces -> tabs 8 年之前
  Kevin Schmidt 5b9f1d1f60 Fixing the JS examples to include the fog pieces 8 年之前
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. 8 年之前
  aardgoose dc14e3ec01 remove UniformsUtils.* 8 年之前
  Mr.doob 928c8177ab Removed no longer needed uniform types. 9 年之前
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 年之前
  Mr.doob 945a88ec75 Clean up. 9 年之前
  Kevin 3cb726be56 Update WaterShader.js add Fog and Side Support 10 年之前
  gero3 fb210eb85e add new rule disallowNewlineBeforeBlockStatements 10 年之前
  gero3 923256459e fixed files to codestyle 10 年之前
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. 10 年之前
  brason b0f0c3bd1a Remove unnecessary semicolons 10 年之前
  Jan Wrobel c24855eedf Do not generate mipmaps if render target generateMipmaps is not set. 10 年之前
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 年之前
  Elisée Maurer ecd0ddd1a1 Set prototype.constructor for all derived classes 10 年之前
  Mr.doob 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 年之前
  Christopher Probst 9410acc9a9 #4289 Move isPowerOfTwo to THREE.Math and update all references 11 年之前
  Joshua Koo b1653ec762 Importing @jbouny Ocean/Water example which is based on the Mirror Shader (see #3856) 11 年之前