Commit Verlauf

Autor SHA1 Nachricht Datum
  alteredq 406063d588 Added breaking of mesh into chunks of max 64K vertices (done in materials sorting step). vor 15 Jahren
  alteredq 1fae823482 Quick and dirty fix for OBJ converter demo: don't do backface culling to get back floor mesh that disappeared (turning it upside down gets ugly lighting). vor 15 Jahren
  alteredq 7c163bb9c1 In OBJ converter made smooth/flat shading configurable via command line parameter (-s smooth|flat). vor 15 Jahren
  alteredq 93c2ed9474 In OBJ converter added handling of cases where there are no materials specified in OBJ file (which is different from having null materials or no MTL file). vor 15 Jahren
  alteredq a8ff77e1d4 Fixed ambient light computation in CanvasRenderer to get correct lighting when there is no ambient light specified in the scene. vor 15 Jahren
  alteredq 9d2aaf4e4c Synced with mrdoob's branch. vor 15 Jahren
  Mr.doob a919753328 * Clickresolver.js: Implemented blackpawn's point in triangle algos ( http://www.blackpawn.com/texts/pointinpoly/default.html ). Now works properly with Face3 too. vor 15 Jahren
  Mr.doob 8eb356db40 Now we just need to make sure geometry.computeCentroids() is called at the end of creating/modifying the geometry, otherwise things break... vor 15 Jahren
  Mr.doob daf2700ccb * Projector.js: Rather than calculating the screen space centrium of each face per render, seemed smarter to just project the precomputed centrium. Side effect: Polygon shaking is gone \o/ vor 15 Jahren
  alteredq 8e31bbb165 Synced with mrdoob's branch. vor 15 Jahren
  Mr.doob 7f0a42cce8 Merge remote branch 'alteredq/master' vor 15 Jahren
  alteredq 8ea9f2d107 Merge remote branch 'remotes/upstream/master' vor 15 Jahren
  alteredq b22bd9da2e Added face culling to WebGLRenderer (default is now backface culling on, front face is counter-clockwise). vor 15 Jahren
  alteredq f32fc45541 Added WebGL version of pointlights example (including Walt's head mesh with vertex normals). vor 15 Jahren
  Mr.doob cf58088c23 Merge remote branch 'alteredq/master' vor 15 Jahren
  alteredq b150a74755 Synced with mrdoob's branch. vor 15 Jahren
  Mark DiMarco 705a0ab687 updated examples to call scene.add instead of scene.addObject vor 15 Jahren
  alteredq 1c35d90fd7 Added handling of multiple lights to WebGLRenderer. vor 15 Jahren
  Mr.doob 05ba1a2b1c * Nicer looking orthographic projection example. vor 15 Jahren
  Mr.doob 8ee8c9baf9 * three.js: Fixed terrain example (was still using Scene.add()) vor 15 Jahren
  Mr.doob 5b1a64e747 * Matrix4.makeOrtho() fixed vor 15 Jahren
  Mr.doob 7eacf2ae0e * Fixed `Matrix4.makeOrtho()`. `bottom - top` -> `top - bottom` vor 15 Jahren
  Mr.doob c0d14df4a8 * Fixed examples that were still using scene.add() vor 15 Jahren
  Mr.doob 6f51ce7e8d * Trying to make the interaction stuff work... vor 15 Jahren
  Mr.doob d764c7980e Merge remote branch 'alteredq/master' vor 15 Jahren
  alteredq 129a128ec1 Cleaned up WebGLRenderer. Made Blinn-Phong shader work also in Firefox 4. vor 15 Jahren
  alteredq 45f7464793 Synced with mrdoob's branch. vor 15 Jahren
  Mr.doob 17641fed96 * Typo on point lights example link vor 15 Jahren
  Mr.doob 3e5fed7104 * .blend wasn't supposed to get in.... vor 15 Jahren
  Mr.doob 98693605e8 * Added point lights example vor 15 Jahren