تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  tschw c32f31a587 Animation: New API, caching and masses. 10 سال پیش
  Mr.doob bc383cf790 Included FontUtils and TextGeometry in relevant examples. 10 سال پیش
  Mr.doob 2a91fef346 shadowDarkness clean up. 10 سال پیش
  Mr.doob 5720ae4e06 Geometry: Removed morphColors. 10 سال پیش
  Ben Houston 036147e203 geometry/object.clips -> geometry/object.animation 10 سال پیش
  Ben Houston 922a9dc9ad optimize Mixer (lazy updates to cache, use map instead of linear search) so that it can handle 9000 tracks. 10 سال پیش
  Ben Houston e9d593b78a fix two broken examples. 10 سال پیش
  Ben Houston 3a24fca91d use a single mixer for shadow map performance. 10 سال پیش
  Ben Houston 03269bf785 remove MorphAnimMesh were possible from examples and just use the Mixer. 10 سال پیش
  Mr.doob b81cbbe23a Minor clean up. 10 سال پیش
  Mr.doob 66d3eb0d36 Updated shadowMap calls. 10 سال پیش
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient 10 سال پیش
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 10 سال پیش
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 سال پیش
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 سال پیش
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. 11 سال پیش
  Mr.doob d86527f9fa Improved some examples. 11 سال پیش
  Mr.doob 1ec37295bd Examples clean up. 11 سال پیش
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. 11 سال پیش
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 سال پیش
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 سال پیش
  WestLangley 46a2244660 SpotLight.angle and SpotlightHelper cone size bug fixes 12 سال پیش
  Mr.doob 9e2f76bbe8 Yet some more adjustHSV removal. 12 سال پیش
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 12 سال پیش
  alteredq ec9f99712e Fixed JSONLoader example material palette and some more examples cleanup. 12 سال پیش
  Mr.doob feffb88f1e Includes to editor and examples. 13 سال پیش
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 سال پیش
  Mr.doob a408841c61 Changed three.js link in examples. 13 سال پیش
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. 13 سال پیش
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 سال پیش