alteredq
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503f08fa98
Brought back old TrackballControls. Sorry @mrdoob :/
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13 years ago |
alteredq
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b6e3d5738d
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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13 years ago |
alteredq
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0ed890f71c
Added Vertex.clone and GeometryUtils.explode.
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13 years ago |
Mr.doob
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7206504648
Added EventTarget to TrackballControls. Fixes #1189.
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13 years ago |
Mr.doob
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9541e7f4b8
ColladaLoader: Returning visualScenes[ 'visual_scene0' ] when url is empty.
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13 years ago |
alteredq
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a851b6dc3c
Added sanity check to MorphAnimMesh.playAnimation
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13 years ago |
alteredq
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6862c7d935
Fixed horse-induced animation playback bug.
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13 years ago |
Mr.doob
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55e0a843da
Projector now negates (inverts?) the normals when culled and flipSided || doubleSided. Fixes #1270.
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13 years ago |
alteredq
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4fe9753ea4
Added defaults to DirectionalLight for cascading shadows.
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13 years ago |
alteredq
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ede5c9b34d
Extended MorphAnimMesh to be able to play animations backwards.
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13 years ago |
alteredq
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2cb6d88f6f
Added MorphAnimMesh.setAnimationLabel (for custom setting of named animation frames ranges).
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13 years ago |
alteredq
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5a48c3488e
Added GeometryUtils.triangulateQuads
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13 years ago |
alteredq
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09dde73d00
Added helper for generating DataTexture to ImageUtils.
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13 years ago |
alteredq
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91376253d3
Added handling of named animation sequences to MorphAnimMesh.
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13 years ago |
alteredq
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677cfd3c44
Added setFrameRange to MorphAnimMesh.
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13 years ago |
alteredq
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cb41542aad
Refactored morph normals to be optional.
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13 years ago |
alteredq
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a46acbdaf1
Fixed shader bug introduced in previous commit.
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13 years ago |
alteredq
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b6bce4f68a
Added handling of morph normals also for Phong material.
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13 years ago |
alteredq
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a372d5ee6c
Moved computeMorphNormals from JSONLoader into Geometry.
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13 years ago |
alteredq
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8367e2b17f
Merge remote-tracking branch 'remotes/mrdoob/dev' into morph_normals
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13 years ago |
alteredq
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27afa046be
First attempt at morph normals.
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13 years ago |
Mr.doob
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341038da6d
Updated builds.
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13 years ago |
alteredq
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5da812d160
Merge branch 'dev' into cascaded_shadowmaps
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13 years ago |
alteredq
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f59ed3e2ab
Changed default ambient color to 0xffffff.
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13 years ago |
alteredq
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18c28b6443
Fixed handling of meshes with multiple materials in SceneLoader.
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13 years ago |
alteredq
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c42478fae0
Refactored shadow map shader.
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13 years ago |
alteredq
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24a2c31937
Optimized skinning shader.
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13 years ago |
alteredq
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560562c05f
Removed cameraInverseMatrix uniform.
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13 years ago |
alteredq
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82256dc777
Refactored bounding box and bounding sphere computation to handle geometries with zero vertices.
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13 years ago |
alteredq
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4cd0f946d0
Changed cameraPosition uniform to use global camera position.
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13 years ago |