Cronologia Commit

Autore SHA1 Messaggio Data
  Mr.doob 5b8f3700ad Merge remote branch 'alteredq/skinning' into skinning 14 anni fa
  Mr.doob 251a7d53b8 Figured out why Canvas/SVG wasn't rendering... someone changed camera.near/far to camera.zNear/zFar :P 14 anni fa
  alteredq 3ecde220d4 Simplified requestAnimationFrame handling (thanks to greggman). 14 anni fa
  alteredq 9c2b5c257c Added MiscUtils with THREE.requestAnimationFrame. 14 anni fa
  alteredq e151ff394b Added Ribbon object. 14 anni fa
  alteredq 313ce3ed94 More refactoring and optimizations. 14 anni fa
  alteredq 2ecbe2dec2 A lot of bugfixing and refactoring. 14 anni fa
  alteredq afbace2801 Cleaning up to make it pass through Closure compiler. 14 anni fa
  alteredq a3cdbf661e Extended basic / lambert / phong materials to handle skinning. 14 anni fa
  alteredq f4fe695d9a First somehow working version ;). 14 anni fa
  alteredq cf37a8cc43 First integration step: something appeared on the screen ;) 14 anni fa
  alteredq df513e044c Transplanted simple hierarchy system from WebGLRenderer2 into WebGLRenderer. 14 anni fa
  alteredq 04cae71659 Refactored render pass madness in WebGLRenderer to something a bit more sane. 14 anni fa
  alteredq 373e6c29c1 Added forgotten Detector.js 14 anni fa
  alteredq a9af9481e5 Added vertex colors to ASCII model loader and to Blender exporter (plus corresponding example). 14 anni fa
  alteredq be527d9f81 More optimizations of WebGLRenderer. 14 anni fa
  alteredq 56fcd26ef3 Small optimizations: skipped flattening in 3x3 matrix inversion and uploading camera position uniform only for materials where it's used. 14 anni fa
  alteredq eced0ca840 Small performance optimizations in WebGLRenderer: skipping few more typed arrays setters. 14 anni fa
  alteredq ff0c7f1b84 Changed lines to use drawArrays instead of drawElements. 14 anni fa
  alteredq fe2e9759b6 Refactored WebGLRenderer to be able to handle MeshShaderMaterial also for Lines and ParticleSystems. 14 anni fa
  alteredq 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. 14 anni fa
  alteredq 29cf97eee7 Added centralized message for non-WebGL-compatible browser to majority of examples. 14 anni fa
  alteredq 8e2f8c8b13 Fixed broken WebGL support detection. 14 anni fa
  alteredq 12fb60f1be Added glow to lines vertex color example. 14 anni fa
  alteredq 27ee81d4a1 Changed particles to use drawArrays instead of drawElements. 14 anni fa
  alteredq 078b0977ae Few dirty performance optimizations. 14 anni fa
  alteredq fe70e245dd Reused frustum culling from WebGLRenderer2 in WebGLRenderer. 14 anni fa
  alteredq abfa966fb9 Synced with mrdoob's branch. 14 anni fa
  alteredq 119f363f24 Fixed simple ugly bug causing line buffers to be always updated. 14 anni fa
  Mr.doob aaa0b59660 Fixed CanvasRenderer texturePath method (checking if det == 0). 14 anni fa