Commit History

Author SHA1 Message Date
  Ben Houston 6e3c2e88eb remove diffuse light probe for now. 10 years ago
  Ben Houston 9db2e9012e Revert "convert webgl_loader_vtk into a roughness variation test." 10 years ago
  Ben Houston 50655bdf2d use function for roughness to Blinn-Phong exponent with source. 10 years ago
  Ben Houston 0eb176129f clean up code related to querying LOD. 10 years ago
  Ben Houston 9a32595d57 add more "const" and "in" qualifiers to functions. 10 years ago
  Ben Houston cf9700c1c2 only use direct LOD computation, remove attempt to use bias as it didn't work well. 10 years ago
  Ben Houston 99988a08fe use textureCubeLodEXT when it is available for best results. 10 years ago
  Ben Houston ecbe1f2820 convert webgl_loader_vtk into a roughness variation test. 10 years ago
  Ben Houston 5bc0948f77 fix bug, textureQueryLodCUBE is in the range of [-1,1], thus multipled by only half envMapWidth. 10 years ago
  Ben Houston 24596812e4 preliminary working version. 10 years ago
  Ben Houston 0e559a9ba3 initial non-compiling attempt to use proper specular LOD selection with polyfill LOD queries. 10 years ago
  Mr.doob 029515a332 Editor: Added roughnessMap/metalnessMap support. 10 years ago
  Mr.doob fef4f0f30f Updated builds. 10 years ago
  Mr.doob b9cdc2db6a Material/MaterialLoader: Support roughnessMap/metalnessMap. 10 years ago
  Mr.doob 8787533c9c Merge pull request #7487 from bhouston/fix_sea3D_simplified_lighting 10 years ago
  Ben Houston 67d35df4f0 fix Sea3DLoader for new simplified lighting model. 10 years ago
  Mr.doob 5f5ae1bdd7 Added material variations examples to list. 10 years ago
  Mr.doob a8a0746fdc Updated builds 10 years ago
  Mr.doob 7c06ac8709 Removed webgl_materials2 example. 10 years ago
  Mr.doob bccaa60fa9 MeshPhongMaterial: Removed metal property. Now that we have MeshPhysicalMaterial... 10 years ago
  Mr.doob 6517447625 MaterialLoader: Force add normalScale. See #7461. 10 years ago
  Mr.doob 2367e04481 Merge pull request #7484 from tschw/Renderer 10 years ago
  tschw 99f38c4538 Renderer: Tidied up setupLights refactor. 10 years ago
  Mr.doob ea0a839eb8 Updated builds. 10 years ago
  Mr.doob 69653f5218 ShaderLib: Removed envmap_physical_fragment reference. See #7419. 10 years ago
  Mr.doob b45112a87f Updated builds. 10 years ago
  Mr.doob 6039072de3 WebGLProgram: Removed redundant code. See #7440. 10 years ago
  Mr.doob 04ffa8bf46 WebGLRenderer: store shadows/shadowsPointLight in _lights. See #7440. 10 years ago
  Mr.doob 5f5fee2805 Updated builds. 10 years ago
  Mr.doob e1427735dd MaterialLoader: Add roughness/metalness support. 10 years ago