История коммитов

Автор SHA1 Сообщение Дата
  Mikael Emtinger 70594cc9ce Fixed so dirty=false after uploading custom attribute 14 лет назад
  Mikael Emtinger e88b1b4783 Merged with mrdoob. 14 лет назад
  Mikael Emtinger a0b0de46ff Added support for custom attributes in MeshShaderMaterial. 14 лет назад
  Mr.doob d5cff3fd37 WebGLRenderer: Removed dupe blending. 14 лет назад
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 лет назад
  Mikael Emtinger 7b07f34b7d merged with mrdoob. fixed so depthMask is correctly restored after stencil and lensflares. removed all enable/disable _gl.BLEND as it's always on. 14 лет назад
  alteredq f51a53bd23 Synced with mrdoob's branch. 14 лет назад
  alteredq ccc566463e Replaced QuakeCamera's dragToLook parameter with activeLook parameter. 14 лет назад
  Mr.doob 8b63842305 CanvasRenderer: Hocked materials linecap/linejoin/wireframeLinecap/wireframeLinejoin with context.linecap/linejoin. Made it 'round','round' by default again. 14 лет назад
  Mr.doob 01d60217cc Updated builds. 14 лет назад
  Mikael Emtinger 3536f3f2f5 Merged with MrDoob 14 лет назад
  Mikael Emtinger ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). 14 лет назад
  Mr.doob 3960e5c8ef Camera was hitting infinite loop when useTarget = true. Hopefully this fixes it.(Thx bai) 14 лет назад
  Mr.doob 532929d510 WebGLRenderer: Added distance (falloff) to PointLight. 14 лет назад
  alteredq fd145f038e Reverted accidental reverting of mrdoob's changes. 14 лет назад
  alteredq dc8c98db5f Put some shader attributes behind #ifdef in buildProgram. 14 лет назад
  Mr.doob 5c684f93d8 Updated builds. 14 лет назад
  alteredq 33e5a9bfe0 Added very basic Three.js Blender importer. 14 лет назад
  Mr.doob d6949ea2ce NormalBlending is now 1:1 with Blender :_) 14 лет назад
  Mr.doob 59443e5725 WebGLRenderer: Some clean up of blending modes. 14 лет назад
  alteredq 8abdf466ce Synced with mrdoob's branch. 14 лет назад
  Mr.doob a3e29e5beb I think BillboardBlending is how NormalBlending is supposed to be. 14 лет назад
  alteredq 4f80bbf808 Merged with mrdoob's branch. 14 лет назад
  alteredq 0496571235 Updated model loader, scene loader and scene format. 14 лет назад
  Mr.doob 0f3093373d If I'm not mistaken that would have affected other Loaders. 14 лет назад
  Mr.doob af993ea379 Added onLoadStart, onLoadProgress and onLoadComplete methods to Loader. 14 лет назад
  Mr.doob bd2d39ac6b Fixed broken examples. 14 лет назад
  Mikael Emtinger a25155bde6 Change blending method on shadow polygons. Updated example to use Lambert material and only one shadow casting directional light. 14 лет назад
  Mikael Emtinger 95e92d9026 Stencil shadows added 14 лет назад
  Mr.doob feb60d1fa0 Updated builds. 14 лет назад