Historia zmian

Autor SHA1 Wiadomość Data
  Nik Van den Wijngaert 7070ccd901 Added polygonOffset parameters to THREE.Material. The WebGLRenderer evaluates this right after depthTest for opaque and transparent passes through the setPolygonOffset function. 14 lat temu
  Nik Van den Wijngaert 9ca596c138 Merge branch 'master' of git://github.com/mrdoob/three.js 14 lat temu
  Nik Van den Wijngaert 8c2bfade3e Added an optional renderDepth (should be in [0,1]) to objects which will override the default z-sorting in the renderer. Setting this attribute on e.g. meshes allows us to control painting order and solve any transparency/depth test issues when relying on default sort order. 14 lat temu
  Mr.doob af0beedad7 Reverted to previous WebGLRenderer.setTexture code. Now that Chrome 12 is out, it should be working? 14 lat temu
  alteredq 5bf5c6efd8 Refactored object removal in WebGLRenderer, fixing several issues. 14 lat temu
  alteredq 586012269f Fixed multi-holes bug in Text. Fixed spurious globals in Text and WebGLRenderer. 14 lat temu
  alteredq 993483763b Commented out "gl.finish", it was eating a lot of performance. 14 lat temu
  alteredq f104182458 Added handling of texture repeat and offset to WebGLRenderer. 14 lat temu
  Nik Van den Wijngaert 778672f651 Added support for custom attribute buffers to be correctly split across large meshes (>65K vertices) 14 lat temu
  Mr.doob ce8e05b632 (Hopefully) temporal patch for making video work on Chrome Stable + Windows. (Thanks @spite!). 14 lat temu
  Mr.doob 211070277d CanvasRenderer and WebGLRenderer can now reuse an already created canvas. (thx daemonburrito) 14 lat temu
  Mr.doob 3e523cda9e Reverting gl.texImage2D and gl.texSubImage2D switch. 14 lat temu
  Mr.doob 967696257d WebGLRenderer: Testing gl.finish() and gl.texImage2D instead of gl.texSubImage2D. 14 lat temu
  Mr.doob d4d9e1f956 Merge remote branch 'empaempa/master' 14 lat temu
  Mr.doob 87d4ddc72d Deleting middleman *Arrays if Object3D.dynamic == false. 14 lat temu
  Mikael Emtinger 310469b767 Merge branch 'master' of git://github.com/mrdoob/three.js 14 lat temu
  Mikael Emtinger cdcc530b0e Removed bugs related to custom attributes and buffers. Removed bug related to attributes.position 14 lat temu
  Mr.doob 71d3e32af6 Abstracted Ray::intersectScene into Ray::intersectArray. 14 lat temu
  Mikael Emtinger 1f2d4641c9 Merge branch 'master' of git://github.com/mrdoob/three.js 14 lat temu
  alteredq ef38d481bf Caching vertex texture check. 14 lat temu
  Mikael Emtinger f542cc8d04 Probably fixed small bug related to blend modes on PC/Chrome 14 lat temu
  alteredq e184403727 Fixed bug in custom attributes. 14 lat temu
  Mr.doob e457b4f8ae Added drawCalls property to WebGLRenderer::data object. 14 lat temu
  Mikael Emtinger 40eae8ae10 Fixed bug related to morphColors in JSONLoader. Changed reading of custom attributes from geometry group to material to let material instead of geometry rule of the source of data. 14 lat temu
  Mikael Emtinger aa9193e43c Fixed bug that caused env-maps and cube maps to break. 14 lat temu
  Mikael Emtinger 7816ffe1d1 Merge branch 'master' of git://github.com/mrdoob/three.js 14 lat temu
  Mikael Emtinger 24eaf4abc9 Fixed some bugs around setting uniforms and morph targets. Added a small feature to custom attributes to allow re-use. 14 lat temu
  alteredq 99630c2dff Fixed few spurious globals in WebGLRenderer. 14 lat temu
  Mikael Emtinger b56600a54e Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples. 14 lat temu
  Mr.doob 92d702d95d Added `data` object ( vertices, faces ) to Canvas/SVG/WebGLRenderer to get some render counts from the last render call. 14 lat temu