Historia zmian

Autor SHA1 Wiadomość Data
  Khang Duong 764b666166 Adds a check for the instance when normals are provided as part of the vertices element in the collada file and supplies the normals from there (as per the collada spec). If normals still aren't supplied, this defaults to calculating the vertex normals via Geometry.computeVertexNormals(). 14 lat temu
  Khang Duong a802288e1d Collada files normally name the materials, so this adds the name property to the material and puts that name value into it. 14 lat temu
  alteredq cb41542aad Refactored morph normals to be optional. 14 lat temu
  alteredq 34dcfcb0db Merge branch 'morph_normals' into dev 14 lat temu
  alteredq e45513c91b Fixed ambient in few more examples. 14 lat temu
  alteredq a46acbdaf1 Fixed shader bug introduced in previous commit. 14 lat temu
  alteredq b6bce4f68a Added handling of morph normals also for Phong material. 14 lat temu
  alteredq a372d5ee6c Moved computeMorphNormals from JSONLoader into Geometry. 14 lat temu
  alteredq 8367e2b17f Merge remote-tracking branch 'remotes/mrdoob/dev' into morph_normals 14 lat temu
  alteredq 27afa046be First attempt at morph normals. 14 lat temu
  Mr.doob 341038da6d Updated builds. 14 lat temu
  Mr.doob 9dc42c343a Merge remote-tracking branch 'alteredq/dev' into dev 14 lat temu
  Mr.doob a18a3b02a5 Avoiding deprecated error message on SceneLoader too. 14 lat temu
  alteredq 5da812d160 Merge branch 'dev' into cascaded_shadowmaps 14 lat temu
  alteredq f59ed3e2ab Changed default ambient color to 0xffffff. 14 lat temu
  alteredq 18c28b6443 Fixed handling of meshes with multiple materials in SceneLoader. 14 lat temu
  alteredq c42478fae0 Refactored shadow map shader. 14 lat temu
  Mr.doob ca2eecb3f6 Merge remote-tracking branch 'edmellum/patch-1' into dev 14 lat temu
  alteredq aa803fd2b4 Experimenting with cascaded shadow maps. 14 lat temu
  alteredq 24a2c31937 Optimized skinning shader. 14 lat temu
  alteredq 560562c05f Removed cameraInverseMatrix uniform. 14 lat temu
  alteredq 82256dc777 Refactored bounding box and bounding sphere computation to handle geometries with zero vertices. 14 lat temu
  alteredq 4cd0f946d0 Changed cameraPosition uniform to use global camera position. 14 lat temu
  Mr.doob 48f076b7f0 Fixed #1180. Incorrect Vector3.setRotationFromMatrix(). Thanks @WestLangley! 14 lat temu
  alteredq e7829ee9fa Added workaround to OBJ converter for cross-OS path separator incompatibilities. 14 lat temu
  alteredq 66ad349219 Added workaround to OBJ converter for unnamed materials. 14 lat temu
  Mr.doob 91450ee46a THREE.VERSION -> THREE.REVISION 14 lat temu
  Ryan Berdeen bf644ea5ff fix cancelRequestAnimationFrame polyfill 14 lat temu
  Mr.doob 762d2fa598 Added a silly check on Object3D.add(). It's a quick check and it avoids enless recursivity making the browser silently hang. 14 lat temu
  Mr.doob 69fb4b31c0 Made shadow transparent (albeit doesn't go well with canvas_geometry_earth :/). Updated webgl_multiple_views example for the new IcosahedronGeometry. 14 lat temu