Mr.doob
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77a10f78ce
Merging merging
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14 years ago |
Mr.doob
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55b753ed09
Merging with @pushmatrix's mater.
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14 years ago |
Mr.doob
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3641ff2c73
Fixed missing include in ubiquity example.
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14 years ago |
Mr.doob
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0113a407a0
Merge remote-tracking branch 'alteredq/dev' into dev
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14 years ago |
alteredq
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01bebe5c40
Added DataTexture, for creating textures out of raw data.
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14 years ago |
alteredq
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dc0425824a
Added alphaTest parameter to base Material plus corresponding shader chunk in standard materials implementation.
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14 years ago |
alteredq
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35b9c8dd69
Merge remote-tracking branch 'remotes/zz85/experimental' into experimental
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14 years ago |
zz85
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a7b7377c03
Added curve segments parameter passing. defaults to 6
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14 years ago |
alteredq
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3e321b4a17
Added passing of curveSegments for ExtrudeGeometry / TextGeometry down to Shape.
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14 years ago |
alteredq
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15c6845a3b
Added shadow receiving to ParticleBasicMaterial.
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14 years ago |
alteredq
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3d94fc6bcf
Refactored Shape.Utils.triangulateShape to use hashmaps instead of O( m * n ) loops.
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14 years ago |
alteredq
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92465c4e4c
Refactored ExtrudeGeometry.bevel to use less temporary vectors.
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14 years ago |
alteredq
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ce8b942ebe
Merge remote-tracking branch 'remotes/zz85/experimental' into experimental
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14 years ago |
alteredq
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56df7724ed
Extended GeometryUtils with methods for getting random points.
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14 years ago |
zz85
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3db68227d5
Fixed the fish, added a smiley to shapes demo
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14 years ago |
zz85
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bbdea5f4fd
Fixed ugly sharp corners with new bevel algorithm
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14 years ago |
alteredq
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bafa6ec100
Added worker closing to JSON template in 3ds max exporter.
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14 years ago |
zz85
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54abb899c5
Merge remote-tracking branch 'alteredq/experimental' into experimental
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14 years ago |
zz85
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f875cfc6ad
added centroid to path
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14 years ago |
Mr.doob
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c5d812da29
Merge remote branch 'alteredq/dev' into dev
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14 years ago |
alteredq
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c0d371be7c
Merged with zz85's shape / path / extrude / bevel / text updates.
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14 years ago |
alteredq
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6376d99005
Added shadow map example.
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14 years ago |
alteredq
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b7987429ac
Tried texture2DProj instead of texture2D for shadow maps.
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14 years ago |
alteredq
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73cb0bf616
Added percentage-close filtering to shadow map shader.
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14 years ago |
zz85
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d90f5e6875
Fixed text geo error
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14 years ago |
zz85
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faf189c3dc
Some refactoring + cleanup for TextPath, Geometries, Shapes
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14 years ago |
alteredq
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5fd7ee2f3b
Normalized FirstPersonCamera vertical look speed when using vertical look angle constrains.
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14 years ago |
alteredq
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ae2357a099
Added handling of multiple shadows. Added matrix4 array and texture array uniform types.
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14 years ago |
alteredq
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3ce4e90909
Added forgotten SpotLight.js
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14 years ago |
alteredq
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77341c86b1
First attempt at shadow mapping (work-in-progress).
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14 years ago |