Commit History

Author SHA1 Message Date
  Don McCurdy 82b4562ff1 Update webgl_postprocessing_unreal_bloom.html 5 years ago
  Don McCurdy 3548bfc404 Update webgl_postprocessing_unreal_bloom.html 5 years ago
  Mr.doob f6dba25589 Examples: Added padding after script tag. 6 years ago
  Mr.doob 995aa9368b Examples: Bring namespace back. 6 years ago
  Mugen87 ba64657a52 Examples: More module examples. 6 years ago
  Mr.doob 0f44080d79 Examples: Unified CSS. 6 years ago
  Mugen87 1dfbba57a8 EffectComposer: Introduce .setPixelRatio() and harmonize resizing. 6 years ago
  Olli Etuaho 911e4b2114 Set Pass.renderToScreen automatically in EffectComposer 6 years ago
  Mr.doob d3f5a0b1fe Updated all examples. 6 years ago
  Mr.doob 2fae4752e8 More credit links improvements. 7 years ago
  Mr.doob 8268cd3c48 Changed links in webgl_postprocessing_unreal_bloom example. 7 years ago
  WestLangley 83b0e4980d Cleanup 7 years ago
  WestLangley 80b7da2421 Avoid new when calling lookAt() 7 years ago
  Don McCurdy a0c016ecdf Examples: Clean up. 7 years ago
  Don McCurdy 4b0b147bdb Examples: Use 'PrimaryIonDrive.glb' for bloom example. 7 years ago
  Mugen87 3bbef60318 Examples: Clean up 7 years ago
  Mugen87 fd36a4b6d0 Examples: Clean up 7 years ago
  WestLangley 6f42b96562 Clean Up 8 years ago
  Tentone ca6b60a965 Tabs 8 years ago
  Tentone f01308753a Minor changes 8 years ago
  Tentone 6c16e7d400 Updated example 8 years ago
  Mugen87 45be382c8c Examples: Clean up orbit controls 8 years ago
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. 8 years ago
  WestLangley 848a1814b9 material.shading ==> material.flatShading 8 years ago
  Mr.doob 334ab72b42 Fixed lgtm.com unsafe external link alerts. 8 years ago
  Mr.doob 4ab3305a4a Fixed some lgtm.com alerts. 8 years ago
  Mr.doob ee0a370b40 Merged Half and Encodings into HDRCubeTextureLoader. 8 years ago
  Tristan Valcke 7e3a0b60da Fix semicolon missing/duplicate in webgl_postprocessing_unreal_bloom 8 years ago
  spidersharma03 22a4c76306 Bloom Pass - Inspired from Unreal Engine (#9351) 9 years ago