Commit History

Autor SHA1 Mensaxe Data
  Takahiro 8360b53264 Fix diffuse shader code of Specular-Glossiness %!s(int64=8) %!d(string=hai) anos
  Takahiro 225dabdabc Make MeshStandardMaterialCommon %!s(int64=8) %!d(string=hai) anos
  Takahiro 4a0b4a4716 Add glTF PBR Specular-Glossiness extension support %!s(int64=8) %!d(string=hai) anos
  Takahiro dc4a2dbbfb Add MeshStandardMaterialSG %!s(int64=8) %!d(string=hai) anos
  Mr.doob d0af0b58f7 Updated builds. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 46ddec4a07 WebGLRenderer: Instancing code clean up. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 64276f2453 Merge pull request #11025 from jostschmithals/cameraDocs %!s(int64=8) %!d(string=hai) anos
  Jost Schmithals 5bea97a4d4 docs: correct camera.getWorldDirection() %!s(int64=8) %!d(string=hai) anos
  Mr.doob 06c0d43e1b Merge pull request #11021 from peteroupc/patch-1 %!s(int64=8) %!d(string=hai) anos
  Peter Occil 073f373627 Use 2D noise in webgl_gpgpu_water demo %!s(int64=8) %!d(string=hai) anos
  Mr.doob 0400ffb01e Improved ISSUE_TEMPLATE.md %!s(int64=8) %!d(string=hai) anos
  Mr.doob 43feb66971 FBXLoader2: Clean up. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 16b2f2cc94 FBX2Loader: Removed Array.prototype.findIndex dependency. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 6ed3ecf363 Fixed AssimpLoader. %!s(int64=8) %!d(string=hai) anos
  Mr.doob abd3ec6e28 Updated builds. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 44ec6fa7a2 Clean up. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 499455ef5b Merge pull request #11015 from alemures/dev %!s(int64=8) %!d(string=hai) anos
  Mr.doob a0d21c7d9d Merge pull request #11013 from 2pha/canvas-mat-example %!s(int64=8) %!d(string=hai) anos
  alejandro 38ce9230d9 utils: Fixed regression in IE/Edge with PR #11002 %!s(int64=8) %!d(string=hai) anos
  Mr.doob 3708794f80 Merge pull request #10988 from yomotsu/feature/css-renderer-ie11-supports %!s(int64=8) %!d(string=hai) anos
  Chris Brown d5c26fd56b Updated examples files.js to include new canvas texture example. %!s(int64=8) %!d(string=hai) anos
  Chris Brown b5da8c8867 Added example using a canvas as a texture. %!s(int64=8) %!d(string=hai) anos
  yomotsu b6ae6d24c0 readable translation mat4 to vec3 %!s(int64=8) %!d(string=hai) anos
  yomotsu 6400439052 use UserAgent to detect IE %!s(int64=8) %!d(string=hai) anos
  Mr.doob 74114053bc Clean up. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 2b026b88f7 Merge pull request #11009 from dlabz/dev %!s(int64=8) %!d(string=hai) anos
  Mr.doob ed82a1721e Merge pull request #11008 from bhouston/hdr-rgbm16-interpolation %!s(int64=8) %!d(string=hai) anos
  Mr.doob b79fe24142 Updated builds. %!s(int64=8) %!d(string=hai) anos
  Mr.doob d8b3380c5d Matrix4: Avoid using quaternion getters in makeRotationFromQuaternion(). %!s(int64=8) %!d(string=hai) anos
  Mr.doob e5dadc4f1a Clean up. %!s(int64=8) %!d(string=hai) anos