alteredq
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a395e120c3
Updated WebGLRenderer and corresponding examples to work with new Texture API.
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14 years ago |
alteredq
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e546ae3c48
Refactored panorama creation helpers into SceneUtils.js
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14 years ago |
alteredq
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755769841d
Changed title tags in cube mapping demos (so that it's easier to tell them apart in bookmarks / history).
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14 years ago |
alteredq
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b409e5b04e
Proper merge with mrdoob's branch.
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14 years ago |
alteredq
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9cd7308d2b
Attempt to merge with mrdoob's branch.
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14 years ago |
Mr.doob
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3ce86f1a5b
THREE.loadImageArray ⟶ ImageUtils.loadArray
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14 years ago |
Mr.doob
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45553e88db
Merging with alteredq's branch.
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14 years ago |
alteredq
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0cdd188e17
Added MeshCubeMaterial: WebGLRenderer specific material for more efficient rendering of panoramas when doing cube mapping.
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14 years ago |
alteredq
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19a7022411
Merged with mrdoob's branch.
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14 years ago |
alteredq
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fbd12838b1
Added refractive mapping and mixing combination mode for the environment map and the underlying material.
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14 years ago |
Mr.doob
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eb9c33b2b4
Cubemap examples: Ambient lights aren't needed anymore...
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14 years ago |
Mr.doob
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d21c297993
Cleaned up the escher cubemap code a bit. Also, I think it looks much nicer without illumination... ?
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14 years ago |
alteredq
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9543cf2e25
Committed deployment version by mistake.
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14 years ago |
alteredq
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1c6be1c70b
Added second cube mapping example.
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14 years ago |