Commit History

Autor SHA1 Mensaxe Data
  sunag 7d8278e032 nodematerial r6 (#9636) %!s(int64=9) %!d(string=hai) anos
  sunag aaaa526bc4 add standard define (#9596) %!s(int64=9) %!d(string=hai) anos
  SUNAG 3ec88490b2 fix physical node material %!s(int64=9) %!d(string=hai) anos
  Mr.doob c705dfc861 ShaderChunk: Moved normal_flip out of envmap_fragment and normal_fragment. See fc1159a6415dd7c833b2bf7ee41374c2b2a6cc6a. %!s(int64=9) %!d(string=hai) anos
  SUNAG 2f4e3023f6 node material r5 + mirror nodes example (#8886) %!s(int64=9) %!d(string=hai) anos
  tschw 073c3ab29d Refactored vWorldPosition from phong to envmap where it actually belongs. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 379f902d15 Merged ambient_pars.glsl into lights_pars.glsl %!s(int64=9) %!d(string=hai) anos
  Mr.doob ac0154cbe7 Removed THREE.UniformsLib[ "ambient" ] references. %!s(int64=9) %!d(string=hai) anos
  Mr.doob b60f67f57d Fixed examples. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 8eaf494a46 Refactored ShadowMap code. %!s(int64=9) %!d(string=hai) anos
  SUNAG 9bb7ae8390 optimization for no LightNode %!s(int64=9) %!d(string=hai) anos
  SUNAG e81b960d49 NodeMaterial rev5 + LightNode %!s(int64=9) %!d(string=hai) anos
  SUNAG 21f888790f ao vec3 to float %!s(int64=9) %!d(string=hai) anos
  SUNAG c366bd48cc unnecessary environmentIntensity in StandardNode %!s(int64=9) %!d(string=hai) anos
  SUNAG ff84ef5bb1 isolate transform to facilitate a custom vertex-nodes %!s(int64=9) %!d(string=hai) anos
  SUNAG 6a0c4bd0eb renamed environmentAlpha to environmentIntensity %!s(int64=9) %!d(string=hai) anos
  SUNAG 755d61ec72 renamed reflectivity to environmentAlpha %!s(int64=9) %!d(string=hai) anos
  SUNAG c1cd65e6a2 cache improvement (multilayer) and TextureNode support for PBR`M environment %!s(int64=9) %!d(string=hai) anos
  SUNAG f4daa9a0ef move js/shaders/nodes to js/nodes %!s(int64=9) %!d(string=hai) anos