Commit történet

Szerző SHA1 Üzenet Dátum
  tschw 79ad4be3cb Maintenance (#8802) 9 éve
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 éve
  tschw 4c39c8bbe8 Updated shadowMap.cullFace -> .flipSidedFaces. 9 éve
  Mr.doob 173caa387a stats.js usage clean up 9 éve
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 éve
  Mugen87 63cfba0cf9 Examples: Cleanup 9 éve
  Mr.doob 55c725062d Updated examples that relied on SpotLight's exponent. 9 éve
  Mr.doob a455e248ac Examples clean up. 9 éve
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture 9 éve
  Mr.doob 2a91fef346 shadowDarkness clean up. 9 éve
  Mr.doob d9c8abd29e Removed useScreenCoordinates from example. 10 éve
  Mr.doob 481e79756b Examples: Replaced relevant Textures with CanvasTextures. 10 éve
  Mr.doob 66d3eb0d36 Updated shadowMap calls. 10 éve
  brason b0f0c3bd1a Remove unnecessary semicolons 10 éve
  brason eb68622a6e Add missing semicolons 10 éve
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient 10 éve
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 10 éve
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 éve
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 éve
  Mr.doob 68269fb45e Examples clean up. 11 éve
  Mr.doob 4d21b5bc5b WebGLRenderer: Removed autoUpdateObjects property. 11 éve
  Mr.doob 1ec37295bd Examples clean up. 11 éve
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 éve
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 éve
  WestLangley 46a2244660 SpotLight.angle and SpotlightHelper cone size bug fixes 12 éve
  Mr.doob 48cf5bb9a6 Replaced remaining setHSV to setHSL. 12 éve
  Mr.doob 98ab1d4c63 Fixed dynamic cubemap example. 12 éve
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 éve
  alteredq dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. 12 éve
  alteredq ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 12 éve