Commit History

Autor SHA1 Mensaxe Data
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) %!s(int64=9) %!d(string=hai) anos
  Mr.doob 173caa387a stats.js usage clean up %!s(int64=9) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Ben Houston dfd876dff2 finer grain timing. %!s(int64=9) %!d(string=hai) anos
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" %!s(int64=9) %!d(string=hai) anos
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management %!s(int64=9) %!d(string=hai) anos
  Mugen87 5bd32f349e removed deprecated code in webgl_postprocessing_advanced.html %!s(int64=9) %!d(string=hai) anos
  Mr.doob 39624a9ef2 Examples clean up. %!s(int64=9) %!d(string=hai) anos
  Mr.doob bcc4a9d88a Clean up. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 488383978e Fixed Lee Perry-Smith head broken link. %!s(int64=10) %!d(string=hai) anos
  Mr.doob a5ef8e72ee Removed unneeded computeTangents() calls. %!s(int64=10) %!d(string=hai) anos
  Mr.doob dd430fc9fa Loader: Removed showStatus. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient %!s(int64=10) %!d(string=hai) anos
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). %!s(int64=10) %!d(string=hai) anos
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 %!s(int64=10) %!d(string=hai) anos
  Mr.doob a2b1daef82 Updated examples that don't really need NormalDisplacementShader. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=10) %!d(string=hai) anos
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. %!s(int64=10) %!d(string=hai) anos
  Ben Houston 04ce05d49c unifying shader names. %!s(int64=11) %!d(string=hai) anos
  Eric Haines 4e825a90c2 Remove deprecated from classes %!s(int64=12) %!d(string=hai) anos
  Mr.doob bf60911dd1 Renamed ShaderLib's 'normal2' shader to 'normalmap' as suggested in 4276c9f5882044272ca3a5a8796380a206121fc2. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 4276c9f588 Moved shaders in ShaderUtils.lib into ShaderLib. %!s(int64=12) %!d(string=hai) anos
  Mr.doob fc94af26dd Made simpler postprocessing example a bit less simple :P %!s(int64=12) %!d(string=hai) anos