Commit History

Author SHA1 Message Date
  Ben Houston a1c225ab11 Merge branch 'dev' of [email protected]:mrdoob/three.js into texture_encoding 9 years ago
  Ben Houston e204686e9d cast bvec3 to vec3 so that mix works. 9 years ago
  Mr.doob a1b7da9b09 webgl_effects_cardboard: added click to fullscreen. 9 years ago
  Mr.doob e844311178 Disable msaa for effects examples. 9 years ago
  Mr.doob 232a84a242 *Effect: Use renderer.getPixelRatio() 9 years ago
  Mr.doob 30aeda54dd DisplacementMap example clean up. See #8189 9 years ago
  Mr.doob 89c6a6dfaa Merge pull request #8189 from bhouston/displacement_example 9 years ago
  Mr.doob 190d0c8e76 Merge pull request #8179 from mattdesl/improve-model-docs 9 years ago
  Mr.doob 67514680a7 Merge pull request #8190 from razh/dev-tmpvertices 9 years ago
  Mr.doob ecb7b5f375 Merge pull request #8188 from makc/vrml-loader-fix 9 years ago
  Mr.doob 2cc5566a4d Merge pull request #8192 from baopham/tubegeometry-docs 9 years ago
  Bao Pham 3c8b624706 Update TubeGeometry docs 9 years ago
  Ben Houston b34070b031 fix order bug with mix-bvec3 9 years ago
  Ben Houston bdcb83ab28 try hand at using bvec3 with mix for optimizing sRGB linearization. 9 years ago
  Ben Houston 15311e6b8f add true sRGB support for texture.encodings. 9 years ago
  Raymond Zhou 44708dd3b9 Remove Geometry.__tmpVertices from examples 9 years ago
  makc ffea217069 replace \w with [^\s] 9 years ago
  Ben Houston 2c0b57f375 add controls to displacementmap example to allow testing aoMap 9 years ago
  Mr.doob bd96b33779 Merge pull request #8184 from Mugen87/dev 9 years ago
  Mr.doob c84730589c Merge branch 'master' into dev 9 years ago
  Mr.doob b17ffc45d5 Fixed jsfiddle. See #8185. 9 years ago
  Mr.doob e74893119c Merge pull request #8181 from Wilt/patch-1 9 years ago
  Mr.doob 95c2f07af0 Merge pull request #8178 from bhouston/taa 9 years ago
  Ben Houston 52bf6c6e97 ensure that particles also use map encodings. 9 years ago
  Ben Houston af4929ea08 fill in the LogLuv, RGBM, and RGBD decoders/encoders. 9 years ago
  Ben Houston 7ea1c679b3 fix bug with regards to emissiveMapTexelToLinear... 9 years ago
  Ben Houston 345ff94536 add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss. 9 years ago
  Ben Houston 0029d1359c smoothly interpolate to the TAA result as it is being created. 9 years ago
  Ben Houston 4490ebf631 fix bug - msaa and taa should accumulate rgb and alpha the same. 9 years ago
  Ben Houston 79bcfdc037 Merge branch 'dev' of [email protected]:mrdoob/three.js into texture_encoding 9 years ago