Ben Houston
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a1c225ab11
Merge branch 'dev' of [email protected]:mrdoob/three.js into texture_encoding
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9 years ago |
Ben Houston
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e204686e9d
cast bvec3 to vec3 so that mix works.
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9 years ago |
Mr.doob
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a1b7da9b09
webgl_effects_cardboard: added click to fullscreen.
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9 years ago |
Mr.doob
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e844311178
Disable msaa for effects examples.
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9 years ago |
Mr.doob
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232a84a242
*Effect: Use renderer.getPixelRatio()
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9 years ago |
Mr.doob
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30aeda54dd
DisplacementMap example clean up. See #8189
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9 years ago |
Mr.doob
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89c6a6dfaa
Merge pull request #8189 from bhouston/displacement_example
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9 years ago |
Mr.doob
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190d0c8e76
Merge pull request #8179 from mattdesl/improve-model-docs
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9 years ago |
Mr.doob
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67514680a7
Merge pull request #8190 from razh/dev-tmpvertices
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9 years ago |
Mr.doob
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ecb7b5f375
Merge pull request #8188 from makc/vrml-loader-fix
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9 years ago |
Mr.doob
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2cc5566a4d
Merge pull request #8192 from baopham/tubegeometry-docs
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9 years ago |
Bao Pham
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3c8b624706
Update TubeGeometry docs
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9 years ago |
Ben Houston
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b34070b031
fix order bug with mix-bvec3
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9 years ago |
Ben Houston
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bdcb83ab28
try hand at using bvec3 with mix for optimizing sRGB linearization.
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9 years ago |
Ben Houston
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15311e6b8f
add true sRGB support for texture.encodings.
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9 years ago |
Raymond Zhou
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44708dd3b9
Remove Geometry.__tmpVertices from examples
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9 years ago |
makc
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ffea217069
replace \w with [^\s]
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9 years ago |
Ben Houston
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2c0b57f375
add controls to displacementmap example to allow testing aoMap
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9 years ago |
Mr.doob
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bd96b33779
Merge pull request #8184 from Mugen87/dev
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9 years ago |
Mr.doob
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c84730589c
Merge branch 'master' into dev
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9 years ago |
Mr.doob
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b17ffc45d5
Fixed jsfiddle. See #8185.
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9 years ago |
Mr.doob
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e74893119c
Merge pull request #8181 from Wilt/patch-1
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9 years ago |
Mr.doob
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95c2f07af0
Merge pull request #8178 from bhouston/taa
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9 years ago |
Ben Houston
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52bf6c6e97
ensure that particles also use map encodings.
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9 years ago |
Ben Houston
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af4929ea08
fill in the LogLuv, RGBM, and RGBD decoders/encoders.
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9 years ago |
Ben Houston
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7ea1c679b3
fix bug with regards to emissiveMapTexelToLinear...
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9 years ago |
Ben Houston
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345ff94536
add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss.
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9 years ago |
Ben Houston
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0029d1359c
smoothly interpolate to the TAA result as it is being created.
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9 years ago |
Ben Houston
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4490ebf631
fix bug - msaa and taa should accumulate rgb and alpha the same.
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9 years ago |
Ben Houston
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79bcfdc037
Merge branch 'dev' of [email protected]:mrdoob/three.js into texture_encoding
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9 years ago |