提交历史

作者 SHA1 备注 提交日期
  Mr.doob a23f8309ed Merge remote branch 'alteredq/master' 14 年之前
  Mr.doob ba7ad63043 WebGLRenderer: Minor syntax clean up. Removed the rest of premultiplied alpha ops. 14 年之前
  alteredq 33e5a9bfe0 Added very basic Three.js Blender importer. 14 年之前
  alteredq f1a91c9fd5 Fixed bug in max exporter. 14 年之前
  Mr.doob 754aebf84a Reverted Detector.js as Chrome's issue seems to be fixed now. 14 年之前
  Mr.doob d6949ea2ce NormalBlending is now 1:1 with Blender :_) 14 年之前
  Mr.doob 6c1b9c589d Merge remote branch 'alteredq/master' 14 年之前
  Mr.doob 59443e5725 WebGLRenderer: Some clean up of blending modes. 14 年之前
  alteredq 812c6dff96 For some reason last commit didn't update everything. 14 年之前
  alteredq b31b8eebcd Changed exporters, converters and example models to use more proper JSON. 14 年之前
  alteredq 633276ddd8 Quick fix for Detector that got broken with latest Chrome canary. 14 年之前
  alteredq f052891b2b Forgot comma in scene template. 14 年之前
  alteredq 3943ca604a Added handling of custom properties to Blender exporter. 14 年之前
  alteredq a89ec4fede Added exporting of group ids to Blender scene exporter. 14 年之前
  alteredq 8abdf466ce Synced with mrdoob's branch. 14 年之前
  Mr.doob a3e29e5beb I think BillboardBlending is how NormalBlending is supposed to be. 14 年之前
  alteredq 4f80bbf808 Merged with mrdoob's branch. 14 年之前
  alteredq 1859fe4057 Updated Blender exporter to be able to export scenes. 14 年之前
  alteredq 0496571235 Updated model loader, scene loader and scene format. 14 年之前
  Mr.doob 0f3093373d If I'm not mistaken that would have affected other Loaders. 14 年之前
  Mr.doob af993ea379 Added onLoadStart, onLoadProgress and onLoadComplete methods to Loader. 14 年之前
  Mr.doob bd2d39ac6b Fixed broken examples. 14 年之前
  Mr.doob 0ccf06f593 Merge remote branch 'empaempa/master' into experimental 14 年之前
  Mr.doob 5abbcec449 That trickery isn't needed anymore. 14 年之前
  Mr.doob a81a02ba30 WebGLRenderer: Made material program sharing a bit simpler/efficient. API still not good for this, but works. 14 年之前
  Mikael Emtinger 66f657d84a Optimized rendering of shadow volumes and the shader. 14 年之前
  Mikael Emtinger 408f05189c Updated example 14 年之前
  Mikael Emtinger a25155bde6 Change blending method on shadow polygons. Updated example to use Lambert material and only one shadow casting directional light. 14 年之前
  Mikael Emtinger 95e92d9026 Stencil shadows added 14 年之前
  Mr.doob dedf6a2035 convert_obj_three.py: sorting morph filenames (again :P) 14 年之前