Commit History

Autor SHA1 Mensaxe Data
  tschw 79ad4be3cb Maintenance (#8802) %!s(int64=9) %!d(string=hai) anos
  tschw 4c39c8bbe8 Updated shadowMap.cullFace -> .flipSidedFaces. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 173caa387a stats.js usage clean up %!s(int64=9) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Mugen87 63cfba0cf9 Examples: Cleanup %!s(int64=9) %!d(string=hai) anos
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture %!s(int64=9) %!d(string=hai) anos
  Mr.doob 74ed483d1e Improved examples. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 6c86b83c34 Tweaked examples. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 2a91fef346 shadowDarkness clean up. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 488383978e Fixed Lee Perry-Smith head broken link. %!s(int64=10) %!d(string=hai) anos
  Mr.doob dd430fc9fa Loader: Removed showStatus. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 66d3eb0d36 Updated shadowMap calls. %!s(int64=10) %!d(string=hai) anos
  brason eb68622a6e Add missing semicolons %!s(int64=10) %!d(string=hai) anos
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient %!s(int64=10) %!d(string=hai) anos
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). %!s(int64=10) %!d(string=hai) anos
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 96ad117989 Removed physicallyBasedShading from examples and documentation. %!s(int64=11) %!d(string=hai) anos
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. %!s(int64=12) %!d(string=hai) anos
  Mr.doob a6aedbb9d2 Replaced yet some more setHSV with setHSL. %!s(int64=12) %!d(string=hai) anos
  alteredq ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace %!s(int64=12) %!d(string=hai) anos
  alteredq 2fb5db39f8 Renamed renderer.shadowMapCullFrontFaces => renderer.shadowMaterialSide %!s(int64=12) %!d(string=hai) anos
  alteredq ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. %!s(int64=12) %!d(string=hai) anos
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  alteredq 6de5d94cdf Trying to make bump map example a bit less heavy. %!s(int64=13) %!d(string=hai) anos
  alteredq aac882984d Added bump and specular maps to simple skin shader. %!s(int64=13) %!d(string=hai) anos