Commit History

Author SHA1 Message Date
  Khang Duong a802288e1d Collada files normally name the materials, so this adds the name property to the material and puts that name value into it. 13 years ago
  alteredq cb41542aad Refactored morph normals to be optional. 13 years ago
  alteredq 34dcfcb0db Merge branch 'morph_normals' into dev 13 years ago
  alteredq e45513c91b Fixed ambient in few more examples. 13 years ago
  alteredq a46acbdaf1 Fixed shader bug introduced in previous commit. 13 years ago
  alteredq b6bce4f68a Added handling of morph normals also for Phong material. 13 years ago
  alteredq a372d5ee6c Moved computeMorphNormals from JSONLoader into Geometry. 13 years ago
  alteredq 8367e2b17f Merge remote-tracking branch 'remotes/mrdoob/dev' into morph_normals 13 years ago
  alteredq 27afa046be First attempt at morph normals. 13 years ago
  Mr.doob 341038da6d Updated builds. 13 years ago
  Mr.doob 9dc42c343a Merge remote-tracking branch 'alteredq/dev' into dev 13 years ago
  Mr.doob a18a3b02a5 Avoiding deprecated error message on SceneLoader too. 13 years ago
  alteredq 5da812d160 Merge branch 'dev' into cascaded_shadowmaps 13 years ago
  alteredq f59ed3e2ab Changed default ambient color to 0xffffff. 13 years ago
  alteredq 18c28b6443 Fixed handling of meshes with multiple materials in SceneLoader. 13 years ago
  alteredq c42478fae0 Refactored shadow map shader. 13 years ago
  Mr.doob ca2eecb3f6 Merge remote-tracking branch 'edmellum/patch-1' into dev 13 years ago
  alteredq aa803fd2b4 Experimenting with cascaded shadow maps. 13 years ago
  alteredq 24a2c31937 Optimized skinning shader. 13 years ago
  alteredq 560562c05f Removed cameraInverseMatrix uniform. 13 years ago
  alteredq 82256dc777 Refactored bounding box and bounding sphere computation to handle geometries with zero vertices. 13 years ago
  alteredq 4cd0f946d0 Changed cameraPosition uniform to use global camera position. 13 years ago
  Mr.doob 48f076b7f0 Fixed #1180. Incorrect Vector3.setRotationFromMatrix(). Thanks @WestLangley! 13 years ago
  alteredq e7829ee9fa Added workaround to OBJ converter for cross-OS path separator incompatibilities. 13 years ago
  alteredq 66ad349219 Added workaround to OBJ converter for unnamed materials. 13 years ago
  Mr.doob 91450ee46a THREE.VERSION -> THREE.REVISION 13 years ago
  Ryan Berdeen bf644ea5ff fix cancelRequestAnimationFrame polyfill 13 years ago
  Mr.doob 762d2fa598 Added a silly check on Object3D.add(). It's a quick check and it avoids enless recursivity making the browser silently hang. 13 years ago
  Mr.doob 69fb4b31c0 Made shadow transparent (albeit doesn't go well with canvas_geometry_earth :/). Updated webgl_multiple_views example for the new IcosahedronGeometry. 13 years ago
  Mr.doob 018c97f5a8 Merge remote-tracking branch 'greggman/multiple-views' into dev 13 years ago