Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  alteredq a851b6dc3c Added sanity check to MorphAnimMesh.playAnimation 13 vuotta sitten
  alteredq 6862c7d935 Fixed horse-induced animation playback bug. 13 vuotta sitten
  Mr.doob 55e0a843da Projector now negates (inverts?) the normals when culled and flipSided || doubleSided. Fixes #1270. 13 vuotta sitten
  alteredq 4fe9753ea4 Added defaults to DirectionalLight for cascading shadows. 13 vuotta sitten
  alteredq ede5c9b34d Extended MorphAnimMesh to be able to play animations backwards. 13 vuotta sitten
  alteredq 2cb6d88f6f Added MorphAnimMesh.setAnimationLabel (for custom setting of named animation frames ranges). 13 vuotta sitten
  alteredq 5a48c3488e Added GeometryUtils.triangulateQuads 13 vuotta sitten
  alteredq 09dde73d00 Added helper for generating DataTexture to ImageUtils. 13 vuotta sitten
  alteredq 91376253d3 Added handling of named animation sequences to MorphAnimMesh. 13 vuotta sitten
  alteredq 677cfd3c44 Added setFrameRange to MorphAnimMesh. 13 vuotta sitten
  alteredq cb41542aad Refactored morph normals to be optional. 13 vuotta sitten
  alteredq a46acbdaf1 Fixed shader bug introduced in previous commit. 13 vuotta sitten
  alteredq b6bce4f68a Added handling of morph normals also for Phong material. 13 vuotta sitten
  alteredq a372d5ee6c Moved computeMorphNormals from JSONLoader into Geometry. 13 vuotta sitten
  alteredq 8367e2b17f Merge remote-tracking branch 'remotes/mrdoob/dev' into morph_normals 13 vuotta sitten
  alteredq 27afa046be First attempt at morph normals. 13 vuotta sitten
  Mr.doob 341038da6d Updated builds. 13 vuotta sitten
  alteredq 5da812d160 Merge branch 'dev' into cascaded_shadowmaps 13 vuotta sitten
  alteredq f59ed3e2ab Changed default ambient color to 0xffffff. 13 vuotta sitten
  alteredq 18c28b6443 Fixed handling of meshes with multiple materials in SceneLoader. 13 vuotta sitten
  alteredq c42478fae0 Refactored shadow map shader. 13 vuotta sitten
  alteredq 24a2c31937 Optimized skinning shader. 13 vuotta sitten
  alteredq 560562c05f Removed cameraInverseMatrix uniform. 13 vuotta sitten
  alteredq 82256dc777 Refactored bounding box and bounding sphere computation to handle geometries with zero vertices. 13 vuotta sitten
  alteredq 4cd0f946d0 Changed cameraPosition uniform to use global camera position. 13 vuotta sitten
  Mr.doob 48f076b7f0 Fixed #1180. Incorrect Vector3.setRotationFromMatrix(). Thanks @WestLangley! 13 vuotta sitten
  Mr.doob 91450ee46a THREE.VERSION -> THREE.REVISION 13 vuotta sitten
  Mr.doob 762d2fa598 Added a silly check on Object3D.add(). It's a quick check and it avoids enless recursivity making the browser silently hang. 13 vuotta sitten
  alteredq e228586b0f Added docs for Quaternion. Few small fixes in Quaternion. 13 vuotta sitten
  alteredq 66b34bbda9 Added docs for Vector4. Also small fix to Vector4. 13 vuotta sitten