Elisée Maurer
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ecd0ddd1a1
Set prototype.constructor for all derived classes
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11 years ago |
Mr.doob
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2efc87a00d
Added type property to all relevant objects.
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11 years ago |
Ted Cipicchio
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a7b2e8ee9a
Support for separate alpha map textures.
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11 years ago |
alteredq
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a9fa5833e2
These materials comments changes somehow didn't get into previous commit.
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13 years ago |
Mr.doob
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6bdaf52ae9
Nickname consistency.
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13 years ago |
alteredq
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fcada9c28c
Added specular map to Phong, Lambert and Basic materials.
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13 years ago |
Mr.doob
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aadb1d7825
Material super clone appoach.
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13 years ago |
Mr.doob
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b973152c38
Dumber (but safer) approach for material.clone().
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13 years ago |
Mr.doob
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886a913020
Materials code clean up.
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13 years ago |
Mr.doob
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4845632e15
Refactored materials code.
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13 years ago |
libra guest
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4b962fa473
add material.clone
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13 years ago |
Mr.doob
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 years ago |
alteredq
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83a894e61c
Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial.
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13 years ago |
alteredq
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aaaf14a056
Fixed bug in emissive for Lambert. Added emissive balls to webgl_materials example.
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14 years ago |
Erik Kitson
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09989e5d48
Added emissive property to MeshLambertMaterial and MeshPhongMaterial.
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14 years ago |
alteredq
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fe1ed04b02
Added fog parameter to standard materials (to be able to selectively switch off fog).
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14 years ago |
Mr.doob
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 years ago |
Mr.doob
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8b63842305
CanvasRenderer: Hocked materials linecap/linejoin/wireframeLinecap/wireframeLinejoin with context.linecap/linejoin. Made it 'round','round' by default again.
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14 years ago |
alteredq
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9ab427b7c6
Refactored core and renderer to use new model format.
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15 years ago |
Mikael Emtinger
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b2fa718d8d
Unmergable: commited to be able to merge with alterq.
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15 years ago |
Mikael Emtinger
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29d45e6da5
Mergable: Added VertexAnimatedMesh.
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15 years ago |
alteredq
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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15 years ago |
Mr.doob
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f5e819fe14
Removed all the toString methods (saving 6kbytes)
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15 years ago |
alteredq
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2ecbe2dec2
A lot of bugfixing and refactoring.
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15 years ago |
alteredq
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a3cdbf661e
Extended basic / lambert / phong materials to handle skinning.
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15 years ago |
alteredq
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ad51a48fcd
Added "depth_test" parameter to materials.
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15 years ago |
alteredq
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1921192be9
Added basic support for second set of UVs for lightmaps.
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15 years ago |
Mr.doob
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bffdc03cf1
`*.material`→ `*.materials`
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15 years ago |
Mr.doob
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309fffe98f
Added fog parameter (boolean, true by default) to common materials.
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15 years ago |
Mr.doob
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5f0b6876e6
Optimised Minecraft AO demo (removing more unseen sides).
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15 years ago |