Commit History

Author SHA1 Message Date
  alteredq abfa966fb9 Synced with mrdoob's branch. 14 years ago
  alteredq 119f363f24 Fixed simple ugly bug causing line buffers to be always updated. 14 years ago
  Mr.doob aaa0b59660 Fixed CanvasRenderer texturePath method (checking if det == 0). 14 years ago
  alteredq 9a9ed7cc85 Fixed lights removal not being reflected in WebGLRenderer. 14 years ago
  alteredq e8497d205b Simplified shaders building. 14 years ago
  alteredq ad51a48fcd Added "depth_test" parameter to materials. 14 years ago
  alteredq fe6d492573 Added vertex colors to WebGL lines plus corresponding example. 14 years ago
  alteredq 3e58a51fc9 Changed environment map mixing fragment shader snippet to preserve total material opacity. 14 years ago
  alteredq 642939fb79 Added transparent render pass for immediate simulator objects in WebGLRenderer. 14 years ago
  alteredq b3ea0d5fcd Changed a bit clear color API. 14 years ago
  alteredq a8ab2336b3 Small marching cube freeze optimization. 14 years ago
  alteredq fc0b8cab64 Added method for freezing MarchingCubes buffers into regular Geometry. 14 years ago
  alteredq b198531c66 Added MarchingCubes object. 14 years ago
  alteredq feed283804 Added support for material blending parameter to scene loader. 14 years ago
  alteredq 750a242f0c Added vertex colors for particles. 14 years ago
  alteredq 5365a11b0e Small refactoring in handling of "dirty" buffers in WebGLRenderer. 14 years ago
  alteredq 8227d9f118 Added billboard particles (semi-opaque depth sorted). 14 years ago
  alteredq bc88bdb67b Refactored KERNEL_SIZE define out of convolution shader lib. 14 years ago
  alteredq aa8bdaea3d Moved film shader into ShaderUtils. 14 years ago
  alteredq 84d1b582ae Moved textured quad screen shader into ShaderUtils. 14 years ago
  alteredq 418a6da757 Moved convolution shader from example into ShaderUtils. 14 years ago
  alteredq 1d9c3405a3 Changed ParticleSystem to autoupdate transform by default (as do Mesh and Line objects). 14 years ago
  alteredq 46146858a9 Fixed flipSided / doubleSided bug in WebGLRenderer. 14 years ago
  alteredq 54e3bc61bd Added elementary support for particles to WebGLRenderer. 14 years ago
  alteredq 1921192be9 Added basic support for second set of UVs for lightmaps. 14 years ago
  alteredq 177b2572ef Synced with mrdoob's branch. 14 years ago
  Mr.doob c6cec3ca6b Yet some more tweaks to CanvasRenderer::clear() 14 years ago
  Mr.doob a7ac6fa598 Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture. 14 years ago
  Mr.doob 6d565bfb87 New builds. 14 years ago
  Mr.doob 52c0de2b09 Merging with alteredq's branch. 14 years ago