História revízii

Autor SHA1 Správa Dátum
  Mr.doob c16394d2ec Updated README. 15 rokov pred
  Mr.doob b025a6176d Projector merged succesfully. 15 rokov pred
  Mr.doob 0d9dc84980 Merge remote branch 'julianwa/master' into materials 15 rokov pred
  Mr.doob b8ae37245f Merging julianwa's branch 15 rokov pred
  Mr.doob 2b92a824c2 Added FaceMaterial example in materials demo. 15 rokov pred
  Mr.doob 9c12250c61 Merge remote branch 'alteredq/materials' into materials 15 rokov pred
  Mr.doob ec0de29153 Merging alteredq branch 15 rokov pred
  Mr.doob 7dd33d6df6 Merging with alteredq branch 15 rokov pred
  Mr.doob 51f91fdd03 Removed alpha component from the Color class 15 rokov pred
  alteredq e98d8da4ad Added poor man's additive blending to WebGLRenderer. 15 rokov pred
  Julian Walker 49f878c5a5 * Added near and far plane clipping for THREE.Line rendering in CanvasRenderer. 15 rokov pred
  alteredq 3d3708919b Added support to "shading" materials parameter in WebGLRenderer. 15 rokov pred
  Mr.doob f7d71abc3e Improved materials demo. 15 rokov pred
  Mr.doob 23688daf08 Added WIP materials example (showing all at once). 15 rokov pred
  Mr.doob fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js 15 rokov pred
  Mr.doob b449fdf5a8 Added a variation of the interactive example (using Tween.js) 15 rokov pred
  Mr.doob 5e4476bde8 Now using Closure Compiler (~2kbytes) 15 rokov pred
  Mr.doob dc6e335dc9 Color: Nicer way to check whether the hex has the alpha component or not. Removed unused methods. 15 rokov pred
  Mr.doob fe82bdbda9 Came up with a crazy approach to get Vertex Colors. Gouraud yet on step closer. 15 rokov pred
  Julian Walker 592ea71e48 Merge remote branch 'upstream/master' 15 rokov pred
  Julian Walker 1f0b44a860 Added multiplyScalar and divideScalar to Vector4. 15 rokov pred
  Mr.doob c6d69d8286 Refactored the CanvasRenderer a bit. 15 rokov pred
  alteredq 9081529d84 Made all examples working again. 15 rokov pred
  alteredq 007ee285fa Added MeshNormalMaterial support to WebGLRenderer. 15 rokov pred
  Mr.doob 7b58b806d3 Fixed NormalToComponent function (it was over saturated). 15 rokov pred
  Mr.doob bf3dede88a Implemented MeshNormalMaterial in SVGRenderer 15 rokov pred
  Mr.doob 4d209ac433 Implemented material blendings (THREE.NormalBlending, THREE.AdditiveBlending, THREE.SubtractiveBlending) in CanvasRenderer 15 rokov pred
  Mr.doob 696bd4715f Added another depth material test. 15 rokov pred
  Mr.doob 7d8fd5f874 CanvasRenderer now renders MeshDepthMaterial properly (per vertex). Gouraud is one step closer :) 15 rokov pred
  Mr.doob 05b496d822 Merge remote branch 'alteredq/materials' into materials 15 rokov pred