Commit History

Autor SHA1 Mensaxe Data
  Mugen87 a5ff410c09 WebGLRenderer: Remove gammaOutput, introduce outputEncoding. %!s(int64=5) %!d(string=hai) anos
  Mugen87 ecd7443db4 WebGLRenderer: Remove gammaInput. %!s(int64=5) %!d(string=hai) anos
  Mugen87 e16db45435 WebGLRenderer: VR -> XR. %!s(int64=5) %!d(string=hai) anos
  gogoend 9196744dad zh doc: replace the soft tabs to hard tabs. %!s(int64=5) %!d(string=hai) anos
  Mugen87 264b790e54 WebGLRenderer: Added .initTexture(). %!s(int64=5) %!d(string=hai) anos
  aardgoose 67c703ce51 Update WebGLRenderer.html %!s(int64=6) %!d(string=hai) anos
  Garrett Johnson 1822ac6723 Update logarithmic depth buffer docs to add link %!s(int64=6) %!d(string=hai) anos
  Garrett Johnson 1bf01311b6 Update WebGLRenderer.html %!s(int64=6) %!d(string=hai) anos
  gogoend 27c24e8617 zh docs: Sync the zh docs to the latest en doc. %!s(int64=6) %!d(string=hai) anos
  Mugen87 c73eb25624 Docs: Improve formatting. %!s(int64=6) %!d(string=hai) anos
  gogoend 393b097ebe Docs:little fix in zh doc %!s(int64=6) %!d(string=hai) anos
  gogoend a964124384 Docs: Sync those Zh docs with En docs. %!s(int64=6) %!d(string=hai) anos
  Mugen87 7b5e5a0ea7 Docs: Clean up. %!s(int64=6) %!d(string=hai) anos
  Alex Goldring 702dd37b2c debug to literal object, and error checks disabled by default %!s(int64=6) %!d(string=hai) anos
  Alex Goldring b2790d5263 Refactored WebGLRendererDebug into a separate object %!s(int64=6) %!d(string=hai) anos
  Alex Goldring 3c0d8b51b6 Included linkage checks into the toggle %!s(int64=6) %!d(string=hai) anos
  Alex Goldring e193e9442c Added a mention about about outcome of a failed compilation %!s(int64=6) %!d(string=hai) anos
  Alex Goldring f206c8236e Provide option to disable shader compiler error checking %!s(int64=6) %!d(string=hai) anos
  Mugen87 aa144159a9 Docs: Clean up %!s(int64=6) %!d(string=hai) anos
  gogoend 8ac32926c7 Fix a wrong character. %!s(int64=6) %!d(string=hai) anos
  gogoend f19a075c2b Fix for some wrong characters. %!s(int64=6) %!d(string=hai) anos
  Mugen87 50d05fc234 WebGLRenderer: Add activeCubeFace/activeMipMapLevel to setRenderTarget() %!s(int64=6) %!d(string=hai) anos
  hucijiao bf10f07188 doc(shaders, scenes, webgl):中文文档 %!s(int64=6) %!d(string=hai) anos
  hucijiao dc11588f05 doc(WebLRender,WebGLRenderTarget,WebGLRenderTargetCube): 中文文档 %!s(int64=7) %!d(string=hai) anos
  nicholas 3cf7676ece commit first en-zh version %!s(int64=7) %!d(string=hai) anos