Ted Cipicchio
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c68fd8e6ed
Moved "alphamap_fragment" shader chunks immediately after "map_fragment".
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11 سال پیش |
Ted Cipicchio
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a7b2e8ee9a
Support for separate alpha map textures.
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11 سال پیش |
Joshua Koo
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aafd29c50a
Code transforming mrdoob style second attempt See #4806
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11 سال پیش |
Nima
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bcae10df4e
fixed nagative f in pow warning in shaders
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11 سال پیش |
Mr.doob
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e123b1ce73
Removed 2.0001 workaround for ANGLE.
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11 سال پیش |
Mr.doob
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4cf4ff20d0
Shaders code clean up.
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11 سال پیش |
Joshua Koo
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61d8213115
Support MorphTargets in MeshDepthMaterial (#4662)
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11 سال پیش |
Mr.doob
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51d22d83bd
ShaderLib: Implemented @forest-ka shadow fix. See #4341.
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11 سال پیش |
James Baicoianu
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dcc87ee373
Added logarithmic depth buffer code to ShaderChunk with references in ShaderLib
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11 سال پیش |
Sean Griffin
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a39f41a6ae
One more 4 influences/vertex in the shader
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11 سال پیش |
Sean Griffin
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98e264a73a
Account for 4 influnces per vertex in vertex shader
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11 سال پیش |
Mr.doob
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c44c885d79
WebGLRenderer: Generating easier to read shaders.
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11 سال پیش |
Ben Houston
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04ce05d49c
unifying shader names.
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11 سال پیش |
Joshua Koo
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0bb85dc25d
Intial refactoring for WebGLShaders (See #4129)
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11 سال پیش |