Mr.doob
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c7aa2ab3d1
Object3D::localMatrix ⟶ Object3D::matrix
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14 years ago |
Mr.doob
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e7e47b1f88
More reformating and clean up.
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14 years ago |
Mr.doob
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27dc056af4
Minor refactoring and clean up.
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14 years ago |
alteredq
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49c7eeaf7d
Fixed scene loader example.
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14 years ago |
Mr.doob
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45ec0f329b
Reverted Camera::FOV,zNear,zFar to Camera::fov,near,far.
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14 years ago |
alteredq
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da8afc4e6d
Refactored CameraControl into THREE.QuakeCamera.
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14 years ago |
Mr.doob
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033a372c70
Fixed Matrix4::scale
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14 years ago |
Mr.doob
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059d0d7df2
Fixed Matrix4::setRotationFromEuler (using x,y,z order).
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14 years ago |
alteredq
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7415759392
Added 3d sound support plus example.
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14 years ago |
alteredq
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3e2f4f7cc5
Merged with mrdoob's branch.
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14 years ago |
alteredq
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cff95a119c
Textures are now updateable.
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14 years ago |
Mr.doob
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fef3c084b1
Changed build setup:
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14 years ago |
Mr.doob
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a4a8f184c6
`src/objects/Object3D.js` ⟶ `src/core/Objects3D.js`
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14 years ago |
alteredq
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aba1930fa2
Fixed DOF example layout in Firefox.
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14 years ago |
alteredq
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e3b68c4d90
Fixed bug in frustum culling.
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14 years ago |
alteredq
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b36cf734bd
Removed dirty flag from Quaternion.
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14 years ago |
alteredq
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d05053c493
Merged with mrdoob's skinning branch.
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14 years ago |
alteredq
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0111f5ddbb
Accidentally merged skinning branch with mrdoob's main branch.
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14 years ago |
Mr.doob
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30a3d14c2d
Object3D::rotationMatrix ⟶ Object3D::matrixRotation
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14 years ago |
Mr.doob
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106db4c3f8
Object3D::autoUpdateMatrix ⟶ Object3D::matrixAutoUpdate
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14 years ago |
Mr.doob
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4912f59cc6
Compiled new build.
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14 years ago |
alteredq
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e151ff394b
Added Ribbon object.
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14 years ago |
alteredq
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313ce3ed94
More refactoring and optimizations.
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14 years ago |
alteredq
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2ecbe2dec2
A lot of bugfixing and refactoring.
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14 years ago |
alteredq
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afbace2801
Cleaning up to make it pass through Closure compiler.
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14 years ago |
alteredq
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cf37a8cc43
First integration step: something appeared on the screen ;)
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14 years ago |
alteredq
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df513e044c
Transplanted simple hierarchy system from WebGLRenderer2 into WebGLRenderer.
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14 years ago |
alteredq
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04cae71659
Refactored render pass madness in WebGLRenderer to something a bit more sane.
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14 years ago |
alteredq
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a9af9481e5
Added vertex colors to ASCII model loader and to Blender exporter (plus corresponding example).
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14 years ago |
alteredq
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be527d9f81
More optimizations of WebGLRenderer.
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14 years ago |