提交历史

作者 SHA1 备注 提交日期
  alteredq c929055590 Caching lineWidth GL calls. 14 年之前
  alteredq 15db34ad9a Refactored custom attributes for particles. 14 年之前
  alteredq 363ce622b0 Refactored custom attributes setting for lines. 14 年之前
  alteredq 2e414a2dd2 Simplified a bit custom attributes for lines and particles. 14 年之前
  alteredq 354fc6c92c Fixed few runaway globals. 14 年之前
  alteredq bbe9760612 Refactored custom attributes setting for meshes. 14 年之前
  alteredq 1b17407ed9 Refactored setMeshBuffers. 14 年之前
  alteredq a702cd4dbf Refactored sortFacesByMaterial and setMeshBuffers to use separate lists for triangles and quads. 14 年之前
  alteredq 23ed013719 Fixed bug in shader defines. 14 年之前
  alteredq 26b34f2c6c Refactored custom attributes handling for particles. 14 年之前
  alteredq 046f4bfeb6 Added custom attributes for lines. 14 年之前
  Mr.doob 1f7838a9c2 Fixed bug in Ray's pointInFace3. 14 年之前
  Mr.doob a7c804b817 Updated builds. 14 年之前
  Mr.doob 5916682ea6 Reverting again 14 年之前
  Mr.doob 13e4f78a28 Reverting my thought 14 年之前
  Mr.doob d902ca3bf0 Updated builds and tweaked examples 14 年之前
  Mr.doob 747b813bcb Merging with @alteredq's branch 14 年之前
  Mr.doob e54f2e32e7 Updated builds. 14 年之前
  alteredq 408c82d306 Got WebGLRenderer working again. 14 年之前
  Mr.doob caabab07f3 Lines can be treated as Objects 14 年之前
  Mr.doob ec00f298be CanvasRenderer and SVGRenderer using single-material system. 14 年之前
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 14 年之前
  alteredq a8869f9e5b Quick and dirty hack to get WebGLRenderer working with new scene graph. 14 年之前
  alteredq 093fbbe334 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 年之前
  alteredq d2c6487b41 Fixed random clipping of objects in WebGLRenderTargetCube / CubeCamera. 14 年之前
  alteredq addb3a12a9 Refactored CubeCamera / cube map handling. 14 年之前
  Mr.doob 2c8967b124 Fixed CanvasRenderrer incorrectly SphericalReflectionMapping Face4 rendering. 14 年之前
  Mr.doob 8db9d6fd61 GUI: Snap to axis (press x,y or z when moving). Added TrackballControls 14 年之前
  Mr.doob df94d2af57 Moved matrixWorldInverse logic to renderers as per @greggman suggestion. 14 年之前
  Mr.doob d4704fe8db Updated builds. 14 年之前