Commit History

Author SHA1 Message Date
  alteredq 2582c77b46 Synced with mrdoob's branch. 14 years ago
  alteredq d3cd0887d2 Added handling of object removal to WebGLRender. Added visibility parameter to Object3D. 14 years ago
  alteredq 8f38ddcacd In WebGLRenderer transparent materials are now handled in the same pass as blended materials (resulting in better fake transparency ;) 14 years ago
  Mr.doob 4d815f1721 New build including linecap/linejoin fix. 14 years ago
  alteredq 3c7f0b9823 Synced with mrdoob's branch. 14 years ago
  Mr.doob 29aa335303 Minor reformating, code fixes and new build. 14 years ago
  alteredq 558e7c5db8 Added texture wrapping parameter to Texture.js. Fixed OBJ converter example to have tiled texture. 14 years ago
  alteredq b409e5b04e Proper merge with mrdoob's branch. 14 years ago
  alteredq 9cd7308d2b Attempt to merge with mrdoob's branch. 14 years ago
  Mr.doob a1d014c110 Cube.js matching WebGLRenderer cubemap. 14 years ago
  Mr.doob 3ce86f1a5b THREE.loadImageArray ⟶ ImageUtils.loadArray 14 years ago
  Mr.doob 45553e88db Merging with alteredq's branch. 14 years ago
  Mr.doob d644096e6d CanvasRenderer and SVGRenderer code clean up. 14 years ago
  alteredq 0cdd188e17 Added MeshCubeMaterial: WebGLRenderer specific material for more efficient rendering of panoramas when doing cube mapping. 14 years ago
  Mr.doob 4b606714a2 Fixed non-seamless panorama in WebGLRenderer. 14 years ago
  Mr.doob cf7dc4d2d9 Cube.js now does merge vertices pass. 14 years ago
  Mr.doob c663b05453 Added a proper Cube. 14 years ago
  alteredq 946cc6a26c And refraction /reflection cube mapping is fixed. Also added two new examples for refraction. 14 years ago
  alteredq 19a7022411 Merged with mrdoob's branch. 14 years ago
  alteredq fbd12838b1 Added refractive mapping and mixing combination mode for the environment map and the underlying material. 14 years ago
  Mr.doob 2be2673df3 Fixed skybox effect on cubemap demos 14 years ago
  Mr.doob d21c297993 Cleaned up the escher cubemap code a bit. Also, I think it looks much nicer without illumination... ? 14 years ago
  alteredq 0610f5734f Fixed vertex shader to work in Mac. 14 years ago
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) 14 years ago
  alteredq 5535f71130 Added checks for nonexisting face materials if MeshFaceMaterial is used. 14 years ago
  Mr.doob c174157925 Compiled lib with julianwa's Line clipping fix. 14 years ago
  Mr.doob 9637daef88 Seems like the new Particle projection code got lost in the merge. Fixed. 14 years ago
  Mr.doob c16394d2ec Updated README. 14 years ago
  Mr.doob b025a6176d Projector merged succesfully. 14 years ago
  Mr.doob 2b92a824c2 Added FaceMaterial example in materials demo. 14 years ago