Cronologia Commit

Autore SHA1 Messaggio Data
  Mr.doob 6cc82c7a50 Removed redundant matrixWorldInverse updates. 8 anni fa
  Mr.doob 4ab3305a4a Fixed some lgtm.com alerts. 8 anni fa
  Mr.doob f3454f5809 THREE.Mirror now uses onBeforeRender(). 8 anni fa
  Mr.doob 37fd62b056 Mirror: Clean up. 8 anni fa
  Mr.doob d56ea72a08 Mirror: Removed debugMode. 8 anni fa
  Mr.doob 97331bd037 Mirror: Clean up. 8 anni fa
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. 8 anni fa
  aardgoose 66bdaf5a00 use new Uniform() instead of object literals 8 anni fa
  aardgoose 3a86f768e4 fixup mirror,js 8 anni fa
  aardgoose e6777dee73 remove UniformsUils.* 8 anni fa
  Mr.doob 928c8177ab Removed no longer needed uniform types. 9 anni fa
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 anni fa
  Mr.doob 764d3c08bf Object3D: Setting parent to null by default. See #6987. 10 anni fa
  gero3 923256459e fixed files to codestyle 10 anni fa
  Gregg Tavares 64c1c09101 fix Mirror.js 10 anni fa
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. 10 anni fa
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 anni fa
  Densaugeo 9af3f082e8 Fix handling of some cameras in Mirror.js 10 anni fa
  Elisée Maurer ecd0ddd1a1 Set prototype.constructor for all derived classes 10 anni fa
  Mr.doob 90ab0b70bf Polyfill for Math.sign(). 11 anni fa
  Mr.doob 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 anni fa
  Christopher Probst 9410acc9a9 #4289 Move isPowerOfTwo to THREE.Math and update all references 11 anni fa
  WestLangley bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 anni fa
  Mr.doob 53ba0f1f34 Yet more code clean up. 12 anni fa
  Mr.doob 7c67cfb301 Added Mirror. See #3856. 12 anni fa