Mr.doob
|
d8bdd5f122
WebGLRenderer: No need to create location yet.
|
11 年之前 |
Mr.doob
|
2a838695cb
WebGLRenderer: Replaced uniforms if with a switch.
|
11 年之前 |
Mr.doob
|
c38c72c622
Merge pull request #5061 from wwwtyro/fix/_buffers
|
11 年之前 |
rye terrell
|
ac4646cade
WebGLRenderer's _buffers seems unused, remove it.
|
11 年之前 |
Mr.doob
|
f0a2a841e1
Merge pull request #4812 from ikerr/refactor_flexible_skinning
|
11 年之前 |
Mr.doob
|
1125122175
Merge pull request #5034 from NVIDIA/optimize-uniform-updates-2
|
11 年之前 |
Olli Etuaho
|
a9a3e317f9
Replace uniform.skipUpdate with uniform.needsUpdate
|
11 年之前 |
Olli Etuaho
|
c3ea178492
Only put those uniforms to uniformsList which are in the program
|
11 年之前 |
Ian Kerr
|
8437bfb9c6
Merge branch 'dev' into refactor_flexible_skinning
|
11 年之前 |
Olli Etuaho
|
be10e32247
Improve code style in light uniform optimization
|
11 年之前 |
Olli Etuaho
|
715eb8ec8f
Refresh light uniforms only when needed
|
11 年之前 |
Mr.doob
|
388c405581
WebGLRenderer: Depolluting material's uniform, fragmenShader and vertexshader.
|
11 年之前 |
Olli Etuaho
|
f9fd416f65
Update camera uniforms only when really necessary
|
11 年之前 |
Ted Cipicchio
|
c18368973e
Merge branch 'dev' into patch-3
|
11 年之前 |
Mr.doob
|
2c6988de66
Merge branch 'dev' of https://github.com/mrdoob/three.js into dev
|
11 年之前 |
Mr.doob
|
ccc71b5865
WebGLRenderer: These may avoid light to be black but also create hard to understand webgl errors.
|
11 年之前 |
gero3
|
7c3ec3391b
This just annoyed me
|
11 年之前 |
Mr.doob
|
e70380d104
WebGLRenderer: Code clean up.
|
11 年之前 |
Mr.doob
|
edc5d1897b
Merge branch 'fixGroupsNeedUpdate' of https://github.com/gero3/three.js into dev
|
11 年之前 |
Mr.doob
|
e8e7f112b9
Merge pull request #5007 from gero3/assignID
|
11 年之前 |
OpenShift guest
|
ea43d4d579
assign id
|
11 年之前 |
OpenShift guest
|
866c333812
add fix
|
11 年之前 |
OpenShift guest
|
2f4a310330
Make it possible to update the materialIndex on a meshFacematerial
|
11 年之前 |
gero3
|
71ec6dc880
cleanup unused function in webglRenderer
|
11 年之前 |
Mr.doob
|
f9019fdbe2
WebGLRenderer: Public initWebGLObjects to private initObjects.
|
11 年之前 |
Mr.doob
|
a2b3979971
WebGLRenderer: Code clean up.
|
11 年之前 |
Mr.doob
|
4d21b5bc5b
WebGLRenderer: Removed autoUpdateObjects property.
|
11 年之前 |
Mr.doob
|
faf75696b1
WebGLRenderer: Removed scene.__webglFlares.
|
11 年之前 |
Mr.doob
|
47de434775
WebGLRenderer: Removed scene.__webglSprites.
|
11 年之前 |
Mr.doob
|
92b7c7c9a6
Merge pull request #5002 from gero3/FixMemoryProblem
|
11 年之前 |