Commit History

Autor SHA1 Mensaxe Data
  Mr.doob dbec13013a Updated builds. %!s(int64=3) %!d(string=hai) anos
  sunag 98985923af NodeMaterial: serialize/deserialize and Material.fromType() (#23314) %!s(int64=3) %!d(string=hai) anos
  mrdoob f6ce66a53b Update README.md %!s(int64=3) %!d(string=hai) anos
  linbingquan 9dceefefa1 Material: Clean up. (#23438) %!s(int64=3) %!d(string=hai) anos
  Jure Triglav e9be5a89d3 Use number of indices instead of vertices when setting draw range (#23435) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 0332893ae4 Docs: Clean up. (#23437) %!s(int64=3) %!d(string=hai) anos
  mrdoob 481c307a9d README: Replaced LGTM with Deepscan %!s(int64=3) %!d(string=hai) anos
  mrdoob 01050422bf README: Added discord badge. %!s(int64=3) %!d(string=hai) anos
  sunag e619fe5426 Fix Texture.image !== null <- https://github.com/mrdoob/three.js/pull/22846 (#23436) %!s(int64=3) %!d(string=hai) anos
  Franck c6185aaaa6 NodeEditor: minor improvement (#23425) %!s(int64=3) %!d(string=hai) anos
  Mr.doob 90d50bfc3a Updated examples builds. %!s(int64=3) %!d(string=hai) anos
  Mr.doob 5de096c382 Updated builds. %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 9f78f5e220 WebGLCubeRenderTarget: Use CubeTexture.image. (#23433) %!s(int64=3) %!d(string=hai) anos
  Mr.doob cee3294687 Updated builds. %!s(int64=3) %!d(string=hai) anos
  Emmett Lalish 2d75b4a729 fixed cubemap dynamic example and small PMREMs (#23428) %!s(int64=3) %!d(string=hai) anos
  Takahiro c93db539b2 Update GLTFLoader doc for texture transform extension (#23417) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 4113912892 Examples: Clean up. (#23426) %!s(int64=3) %!d(string=hai) anos
  Mr.doob 6e0930ad95 Updated examples builds. %!s(int64=3) %!d(string=hai) anos
  Mr.doob a213ff11bb Updated builds. %!s(int64=3) %!d(string=hai) anos
  makc d2fae357d7 improve SkinnedMesh.boneTransform docs (#23422) %!s(int64=3) %!d(string=hai) anos
  makc 63cf8afd7c clarify the example in SkinnedMesh docs (#23423) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog a0b7f9394b WebGLTextures: Fix empty image check. (#23421) %!s(int64=3) %!d(string=hai) anos
  Takahiro 4e1e29563a GLTFLoader: Allow textures which share the image source (#23420) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 51233b6cbb Docs: Added Source page. (#23419) %!s(int64=3) %!d(string=hai) anos
  Garrett Johnson 9b2a2888c2 Core: Enable blending when Material.blending is not set to NormalBlending (#23416) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog eacf3ca12c Examples: Remove old node material. (#23418) %!s(int64=3) %!d(string=hai) anos
  Mr.doob 935245e438 Updated builds. %!s(int64=3) %!d(string=hai) anos
  Mr.doob 04224cff4c WebGLProgram/s: Clean up. %!s(int64=3) %!d(string=hai) anos
  mrdoob 2af023a31f Removed VRMLoader. (#23414) %!s(int64=3) %!d(string=hai) anos
  Emmett Lalish 555c65d7b0 Sized PMREM (#23322) %!s(int64=3) %!d(string=hai) anos