Commit History

Author SHA1 Message Date
  Dusan Bosnjak de9ba8abe2 object callbacks (#9738) 9 years ago
  Aswin S 496446f4bf Querying clientHeight forcing synchronous layout (#9760) 9 years ago
  Mr.doob 65b8e841fc Removed dynamic uniforms. See #9662 #9741 9 years ago
  Mr.doob 7407b0e436 Fixed wireframe breakage. See #9698. 9 years ago
  Ian Kerr 900094efd4 This commit fixes wireframe rendering when groups and drawRange are in use. (#9698) 9 years ago
  Mr.doob 4669e6f0ba Object3D: Added onBeforeRender callback. See #9662 9 years ago
  Mr.doob 247454fea1 Moved ./extras/geometries to ./geometries. 9 years ago
  Mr.doob 0102b69d15 WebGLRenderer: Fixed camera type check. See #9661. 9 years ago
  Mr.doob a6f009e590 WebGLUniforms: Pass material to Uniform.onUpdate. See #9637. 9 years ago
  Takahiro e0db1230f7 Clear unused morphInfluences in WebGLRenderer.renderBufferDirect to fix #9635 (#9640) 9 years ago
  Mr.doob 31d125e6d4 WebGLRenderer: Do not attempt to render when drawCount is 0. See #8395. 9 years ago
  Giff Song 5481a29909 Fix ShaderMaterial not being updated bug (#9585) 9 years ago
  Mr.doob 79e5837956 Refactored WebGL classes. 9 years ago
  Mr.doob d0cb1baab4 WebGLRenderer: Removed unneeded checks. 9 years ago
  Mr.doob a64bfd2c2c WebGLRenderer: Clean up. 9 years ago
  Joe Whitfield-Seed bfb3e4bddb Check for OES_texture_float when reading Float pixel data (#9513) (#9516) 9 years ago
  Mr.doob 67e02f3f37 WebGLRenderer: Moved numClippingPlanes check. See discussion in c46846127e6ccb48d0f24630d36a06645355305d. 9 years ago
  Mr.doob fcb6bfb54a WebGLRenderer: Fixed dependency. 9 years ago
  Mr.doob 127cff03c4 WebGLRenderer: Force clear if scene.background is set. 9 years ago
  Mr.doob 224357d24a WebGLRenderer: Tab clean up. 9 years ago
  Mr.doob 7f46b51555 Clean up and performance optimisations. 9 years ago
  Mr.doob f9d6a88c58 WebGLRenderer: Improved material invalidation logic. 9 years ago
  Mr.doob ff4eb5bc10 WebGLRenderer: Recompile program when fog changes. Fixes #9384. 9 years ago
  Mr.doob 211a8b00b3 WebGLRenderer: Use REVISION. 9 years ago
  Mr.doob 9147f32ca2 Clean up. 9 years ago
  Mr.doob 63f412e56f WebGLRenderer: Fixed missing DepthStencilFormat import. 9 years ago
  Arthur Silber 7250c5c99f Adds support for combined Depth+Stencil Texture (#9368) 9 years ago
  Takahiro 3dfc4dfaae Clean up WebGLRenderer (#9406) 9 years ago
  Rich Harris 4f98d35ed7 Remove unused `is*` properties (#9381) 9 years ago
  Mr.doob bdea7d00ce Fixed function formatting 9 years ago