sunag
|
2c13adcb7d
WebGPURenderer: Build - `three.webgpu.js` (#28650)
|
1 年之前 |
Marco Fugaro
|
eadd35e44c
Examples: use import maps + polyfill (#23255)
|
3 年之前 |
Michael Herzog
|
f3149bad34
WebGLTextures: Use gl.texStorage2D() for data textures. (#22947)
|
3 年之前 |
Michael Herzog
|
4961617f7b
Examples: Convert lights and interactive to ES6. (#21592)
|
4 年之前 |
Mugen87
|
bff1f2485a
Examples: Ensure single quotes when generating modules.
|
4 年之前 |
Mugen87
|
5652a0b9e3
Introduce DataUtils.
|
4 年之前 |
Mr.doob
|
83df029a88
Updated modules.
|
4 年之前 |
yellowtailfan
|
55ec4ef98d
Move toHalf() inside closure. Jsm from js.
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4 年之前 |
yellowtailfan
|
78436f7277
Sync js and jsm.
|
4 年之前 |
yellowtailfan
|
dab677f6a8
Apply conventions and tidy up.
|
4 年之前 |
yellowtailfan
|
ccfd940ede
Move renderer extension check to internal API.
|
4 年之前 |
yellowtailfan
|
96cf62c42d
Adjust API. Select float or half via extensions.
|
4 年之前 |
yellowtailfan
|
d2d30a1a2d
Implement half-float version of RectAreaLight.
|
4 年之前 |
Mugen87
|
327ca089d1
WebGLRenderer: Make uniforms handling of RectAreaLight more consistent.
|
5 年之前 |
Mugen87
|
226b60deab
Examples: Remove author comments.
|
5 年之前 |
Mugen87
|
eb9241d1bb
JSM: Update modules.
|
5 年之前 |
Mugen87
|
ef5fb7882d
JSM: Added module and TS file for RectAreaLightUniformsLib.
|
6 年之前 |