alteredq
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ede5c9b34d
Extended MorphAnimMesh to be able to play animations backwards.
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13 years ago |
alteredq
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2cb6d88f6f
Added MorphAnimMesh.setAnimationLabel (for custom setting of named animation frames ranges).
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13 years ago |
alteredq
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5a48c3488e
Added GeometryUtils.triangulateQuads
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13 years ago |
alteredq
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09dde73d00
Added helper for generating DataTexture to ImageUtils.
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13 years ago |
alteredq
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91376253d3
Added handling of named animation sequences to MorphAnimMesh.
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13 years ago |
alteredq
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677cfd3c44
Added setFrameRange to MorphAnimMesh.
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13 years ago |
alteredq
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cb41542aad
Refactored morph normals to be optional.
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13 years ago |
alteredq
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a46acbdaf1
Fixed shader bug introduced in previous commit.
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13 years ago |
alteredq
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b6bce4f68a
Added handling of morph normals also for Phong material.
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13 years ago |
alteredq
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a372d5ee6c
Moved computeMorphNormals from JSONLoader into Geometry.
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13 years ago |
alteredq
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8367e2b17f
Merge remote-tracking branch 'remotes/mrdoob/dev' into morph_normals
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13 years ago |
alteredq
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27afa046be
First attempt at morph normals.
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13 years ago |
Mr.doob
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341038da6d
Updated builds.
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13 years ago |
alteredq
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5da812d160
Merge branch 'dev' into cascaded_shadowmaps
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13 years ago |
alteredq
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f59ed3e2ab
Changed default ambient color to 0xffffff.
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13 years ago |
alteredq
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18c28b6443
Fixed handling of meshes with multiple materials in SceneLoader.
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13 years ago |
alteredq
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c42478fae0
Refactored shadow map shader.
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13 years ago |
alteredq
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24a2c31937
Optimized skinning shader.
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13 years ago |
alteredq
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560562c05f
Removed cameraInverseMatrix uniform.
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13 years ago |
alteredq
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82256dc777
Refactored bounding box and bounding sphere computation to handle geometries with zero vertices.
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13 years ago |
alteredq
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4cd0f946d0
Changed cameraPosition uniform to use global camera position.
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13 years ago |
Mr.doob
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48f076b7f0
Fixed #1180. Incorrect Vector3.setRotationFromMatrix(). Thanks @WestLangley!
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13 years ago |
Mr.doob
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91450ee46a
THREE.VERSION -> THREE.REVISION
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13 years ago |
Mr.doob
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762d2fa598
Added a silly check on Object3D.add(). It's a quick check and it avoids enless recursivity making the browser silently hang.
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13 years ago |
alteredq
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e228586b0f
Added docs for Quaternion. Few small fixes in Quaternion.
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13 years ago |
alteredq
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66b34bbda9
Added docs for Vector4. Also small fix to Vector4.
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13 years ago |
Mr.doob
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7fd996a872
Merge remote-tracking branch 'alteredq/dev' into dev
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13 years ago |
alteredq
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8544e4b9f5
Added Vector3 docs. Also some small fixes in Vector3 and Vector2 implementations.
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13 years ago |
Mr.doob
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514dac4d75
Moved REVISION to THREE.VERSION.
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13 years ago |
Mr.doob
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337ac0032f
LOD should now work properly from anywhere in the scene graph.
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13 years ago |