Mikael Emtinger
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f542cc8d04
Probably fixed small bug related to blend modes on PC/Chrome
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14 years ago |
alteredq
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e184403727
Fixed bug in custom attributes.
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14 years ago |
Mr.doob
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e457b4f8ae
Added drawCalls property to WebGLRenderer::data object.
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14 years ago |
Mikael Emtinger
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40eae8ae10
Fixed bug related to morphColors in JSONLoader. Changed reading of custom attributes from geometry group to material to let material instead of geometry rule of the source of data.
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14 years ago |
Mikael Emtinger
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aa9193e43c
Fixed bug that caused env-maps and cube maps to break.
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14 years ago |
Mikael Emtinger
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7816ffe1d1
Merge branch 'master' of git://github.com/mrdoob/three.js
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14 years ago |
Mikael Emtinger
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24eaf4abc9
Fixed some bugs around setting uniforms and morph targets. Added a small feature to custom attributes to allow re-use.
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14 years ago |
alteredq
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99630c2dff
Fixed few spurious globals in WebGLRenderer.
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14 years ago |
Mikael Emtinger
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b56600a54e
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
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14 years ago |
Mr.doob
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92d702d95d
Added `data` object ( vertices, faces ) to Canvas/SVG/WebGLRenderer to get some render counts from the last render call.
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14 years ago |
Mr.doob
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3d65cbcd44
Merge remote branch 'alteredq/master' into experimental
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14 years ago |
Mr.doob
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e5e4ff79ee
Fixed Vector3::setRotationFromMatrix
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14 years ago |
alteredq
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b72177929e
Fixes in handling of camera updates. Added few methods to Quaternion API.
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14 years ago |
Mr.doob
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7361be39df
WebGLRenderer: Sprites can now be removed from the Scene (thx jetienne)
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14 years ago |
alteredq
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22bd108ab1
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
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14 years ago |
Mr.doob
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
Mr.doob
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e8847848ad
Merging with alteredq's branch.
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14 years ago |
Mr.doob
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9c68545b81
Merge remote branch 'empaempa/master' into experimental
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14 years ago |
Mikael Emtinger
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d8e5678ece
Optimized initalization of ShadowVolumes by using supplied edge information (if available)
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14 years ago |
Mr.doob
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b2d39cf832
WebGLRenderer now logs some GL information (I think it may be handy).
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14 years ago |
Mikael Emtinger
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36bc61e5e9
Fixed several small sprite bugs and updated example.
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14 years ago |
Mikael Emtinger
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d87224face
Put back the pink square method to allow for partial screen border occlusion in opengl
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14 years ago |
Mikael Emtinger
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50b6745ad6
Added sorting to sprites and updated example.
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14 years ago |
Mikael Emtinger
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08127af611
Fixed blending bug with sprites. Added example.
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14 years ago |
Mikael Emtinger
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615f872023
Added sprite support. See Sprite.js for details. No support for custom shader at this point.
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14 years ago |
Mikael Emtinger
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5ef9e04535
removed finish
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14 years ago |
Mikael Emtinger
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2c8b6b35fe
Fixed bug in lens flare
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14 years ago |
Mikael Emtinger
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f70aaed1d8
Merge branch 'master' of git://github.com/mrdoob/three.js
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14 years ago |
Mikael Emtinger
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c3ab2eb1e9
Rewrote lens flares to not use readPixels. There are different solutions based on availablity of vertex textures. If available, occlusion calculation is more exact and handles partial occlusion on screen edges. If not available, occlusion calculation is less exact (because it's made on each fragment so it has to be fast) and partial occlusion by screen edge is not possible (same reason).
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14 years ago |
alteredq
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1fd801719f
Added option to have flat shading for renderBufferImmediate.
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14 years ago |