Commit History

Autor SHA1 Mensaxe Data
  Mr.doob f958742eb9 Clean up. %!s(int64=9) %!d(string=hai) anos
  Mr.doob fb8ec33d9d ShaderLib: Added shadowMask to MeshLambertMaterial. %!s(int64=9) %!d(string=hai) anos
  Mr.doob c6d097e5c0 Three.Legacy: Added warning for shadow API change. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 88cdc98e69 Updated builds. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 17c68f2aa2 WebGLShadowMap: Use LinearFilter instead. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 6798fb5c7f Merge pull request #8066 from pra85/patch-2 %!s(int64=9) %!d(string=hai) anos
  Prayag Verma 49cf0b3ee8 Docs: fix typo %!s(int64=9) %!d(string=hai) anos
  Mr.doob 5efbf31c8d Updated builds. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 363648ed47 ShadowMaps: Reverted to use structs when possible. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 754b780fd6 Merge pull request #8050 from EasyAR/mayaexporter %!s(int64=9) %!d(string=hai) anos
  Qinsi ZHU cc5192ebb6 fix anisotropy typo %!s(int64=9) %!d(string=hai) anos
  Mr.doob 7a4f9c1e5b Merge pull request #8049 from RunninglVlan/patch-2 %!s(int64=9) %!d(string=hai) anos
  RunninglVlan f3e774162e Added a note to .target, related to #5555 %!s(int64=9) %!d(string=hai) anos
  Mr.doob 2379c7d306 Added PCDLoader example to list. %!s(int64=9) %!d(string=hai) anos
  Mr.doob be44e73ad0 Merge pull request #8043 from filipecaixeta/dev %!s(int64=9) %!d(string=hai) anos
  Mr.doob a84b64b1d7 GPUParticleSystem: Using alternative pack() code. Hopefully fixes #7804. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 351e6865e7 Merge pull request #8048 from takahirox/MMDLoader %!s(int64=9) %!d(string=hai) anos
  takahiro d75cd5f3d2 Update MMDMaterial Shader %!s(int64=9) %!d(string=hai) anos
  Filipe Caixeta 1d0fe25761 Loader for PCD files %!s(int64=9) %!d(string=hai) anos
  Mr.doob c6722d05ea Updated builds. %!s(int64=9) %!d(string=hai) anos
  Mr.doob f40fa456c3 Refactored shadowmap code again. Android/Adreno doesn't fails to support bool and mat4 in structs... %!s(int64=9) %!d(string=hai) anos
  Mr.doob 14f07edd10 Updated builds. %!s(int64=9) %!d(string=hai) anos
  Mr.doob a83440c61e shadowmap_vertex: added directives back (broke external shaders) %!s(int64=9) %!d(string=hai) anos
  Mr.doob 592dd91b3d Updated builds. %!s(int64=9) %!d(string=hai) anos
  Mr.doob cb30dcc210 Workaround for Android. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 9d174a1da6 Updated builds. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 3b54f69c72 Refactored light structs in shaders. Fixed StandardMaterial breakage. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 945a88ec75 Clean up. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 6fefbde32d Updated builds. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 5c59443d2c WebGLProgram: Change NUM_* for ShaderMaterial too. %!s(int64=9) %!d(string=hai) anos