提交歷史

作者 SHA1 備註 提交日期
  Mr.doob fa5a5315e1 Added floating textures support to WebGLRenderer. 13 年之前
  Mr.doob 535848c84d Merge remote-tracking branch 'zz85/master' into dev 13 年之前
  Mr.doob 03b7746f64 Merge remote-tracking branch 'alteredq/dev' into dev 13 年之前
  Mr.doob 586a43e9e3 Removed unneeded code from Kinect example. 13 年之前
  alteredq 6053d97fe6 Added static scene graph performance test. 13 年之前
  alteredq ad3c96d695 Added Loader.js to DOM build to get rid of Closure warning. 13 年之前
  zz85 a67caa485a now in mobius and mobius3d. 13 年之前
  zz85 52458ed72e defaults to quads instead of triangles in ParametricGeometry. Also not using mergeVertices by defaults. 13 年之前
  alteredq cb3efd230d Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 年之前
  Mr.doob 37d958a384 Merge remote-tracking branch 'zz85/master' into dev 13 年之前
  zz85 99ac6131e0 space -> tab indentation 13 年之前
  zz85 574ebccf4b refactored parametric argument signature. new THREE.ParametricGeometry( parametricFunction, uSements, ySegements, useQuads ); 13 年之前
  zz85 a027cd0ccb parameter for triangle/quads generation 13 年之前
  zz85 235f35a5e2 test face4s generation in parametricgeometry 13 年之前
  Mr.doob f38d76822f Updated builds. 13 年之前
  Mr.doob 93562b3ca6 Merge remote-tracking branch 'zz85/master' into dev 13 年之前
  zz85 b50f2b97ec so parametric geometries should work. just need to tweak the parameters a little 13 年之前
  zz85 6bf2a48366 phew... caught another bug with ParametricGeometry 13 年之前
  zz85 9705bc05a9 mobius strip parametric geometry 13 年之前
  Mr.doob 4cc7a01343 Merge remote-tracking branch 'alteredq/dev' into dev 13 年之前
  alteredq f356316b56 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 年之前
  alteredq 85ca01acdd Cleanup of GL culling state handling in WebGLRenderer and ShadowMapPlugin. 13 年之前
  Mr.doob 0339f3c94a Removed unneeded vars in ParametricGeometry. 13 年之前
  Mr.doob 4313ed37bc Merge remote-tracking branch 'zz85/master' into dev 13 年之前
  Mr.doob 08a37d34c1 Scene graph update is fast enough that on my system there is no change of FPS when removing the matrixAutoUpdate = false stuff. 13 年之前
  alteredq 9bd054ca63 Optimized internal _lights array setting (thanks to @gero3). 13 年之前
  alteredq d72fbccedc Replaced "+=" on uninitialized variable in focus shader in ShaderExtras (thanks to @c0d1f1ed). 13 年之前
  Mr.doob db52c0835a Merge remote-tracking branch 'AddictArts/dev_colladaVerticesTexcoordInput' into dev 13 年之前
  Mr.doob a09af3a5d3 CanvasRenderer and SVGRenderer fix. material === undefined instead of material === null. 13 年之前
  Mr.doob 91fedbd8ca CanvasRenderer: Seems like Firefox will never implement globalCompositeOperation = 'darker'. Removing the hack for textures + lighting. 13 年之前