Commit History

Autor SHA1 Mensaxe Data
  Mr.doob a1a41e7fc8 Recompiled builds. %!s(int64=14) %!d(string=hai) anos
  alteredq cf6e2de8c9 Synced with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 2a83aeb64b Object3D: Setting matrixWorldNeedsUpdate to true when updateMatrix has been called. %!s(int64=14) %!d(string=hai) anos
  alteredq 09a10f7b2c Fixed update of PathCamera. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 1413f96958 Fixed `Camera.updateMatrix()`. %!s(int64=14) %!d(string=hai) anos
  alteredq d6db37ef7f Loader now keeps track of texture file names. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 18dd03e90f Fixed particle scaling vertex shader (hopefully it now works on ANGLE). %!s(int64=14) %!d(string=hai) anos
  alteredq 6b9a08e5ed Synced with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 5b9ca694d3 WebGLRenderer Particles now scale. %!s(int64=14) %!d(string=hai) anos
  alteredq ba0047cb1c Resurrected "noFly" as QuakeCamera's override. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 482fe243a4 Removed Matrix4.multiplyVector3OnlyZ as it's not being used... ? %!s(int64=14) %!d(string=hai) anos
  Mr.doob 952631c923 REVISION++ %!s(int64=14) %!d(string=hai) anos
  alteredq 2c996815be Refactored texture updating, added texture filtering example and fixed scene loader and example. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 1a115ae86f Object3D::matrixNeedsUpdate ⟶ Object3D::matrixWorldNeedsUpdate %!s(int64=14) %!d(string=hai) anos
  Mr.doob cf732e694b WebGLRenderer::sortObjects = true by detault. %!s(int64=14) %!d(string=hai) anos
  Mr.doob f2af3864cc Matrix4 public and static methods clean up. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6e16d3b297 Removed WebGLRenderer2. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 795abb58a9 Uops! Forgot to increase REVISION's number :S %!s(int64=14) %!d(string=hai) anos
  Mr.doob 66cd1198e3 Updated examples and utils that used Cube(). %!s(int64=14) %!d(string=hai) anos
  alteredq ea3961d6a6 Made dynamic objects work. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 4590683d4b WebGLRenderer stops rendering objects when removed from the scene. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 568beba848 Fixed LOD example. %!s(int64=14) %!d(string=hai) anos
  alteredq 0984c4145b Synced with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. %!s(int64=14) %!d(string=hai) anos
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. %!s(int64=14) %!d(string=hai) anos
  Mr.doob f5e819fe14 Removed all the toString methods (saving 6kbytes) %!s(int64=14) %!d(string=hai) anos
  alteredq a325cd6064 Added build shell scripts for building all libs versions. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 430ce532be Custom builds were missing files. (thanks to alan2 for reporting) %!s(int64=14) %!d(string=hai) anos
  Mr.doob e438549c87 Updated builds. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 7480fb69cd Updated README examples. %!s(int64=14) %!d(string=hai) anos