Commit History

Autor SHA1 Mensaxe Data
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos
  alteredq 47b9abfda3 Another batch of examples resizing. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. %!s(int64=13) %!d(string=hai) anos
  alteredq 0c78ae95e9 Rest of the commit. %!s(int64=14) %!d(string=hai) anos
  alteredq 11e1290080 Got WebGL sandbox working again. %!s(int64=14) %!d(string=hai) anos
  alteredq 412c545c47 Updated the rest of examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob ad31ff1214 Fixed the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 25d6480cf6 Fixed yet more examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 19d8261174 More examples clean up. %!s(int64=14) %!d(string=hai) anos
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial %!s(int64=14) %!d(string=hai) anos
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. %!s(int64=14) %!d(string=hai) anos
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 7c7d4428f2 Moved `src/materials/Mappings.js` inside `src/materials/Texture.js` %!s(int64=14) %!d(string=hai) anos
  alteredq 5859ac66a6 Updated stale individual JS file includes in examples that don't use build libs. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
  Chris Killpack 2c502ae5db Switched examples over to FPCamera. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
  Mr.doob e5e4ff79ee Fixed Vector3::setRotationFromMatrix %!s(int64=14) %!d(string=hai) anos
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bd2d39ac6b Fixed broken examples. %!s(int64=14) %!d(string=hai) anos
  alteredq 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. %!s(int64=14) %!d(string=hai) anos
  alteredq 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. %!s(int64=14) %!d(string=hai) anos
  Mr.doob ce751a10dd WebGLRenderer now doesn't render objects with material.opacity == 0. %!s(int64=14) %!d(string=hai) anos
  Mr.doob cf732e694b WebGLRenderer::sortObjects = true by detault. %!s(int64=14) %!d(string=hai) anos
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 7480fb69cd Updated README examples. %!s(int64=14) %!d(string=hai) anos