Commit történet

Szerző SHA1 Üzenet Dátum
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 éve
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 éve
  Mr.doob 632b0f8e0c HTML correctness. 13 éve
  alteredq 47b9abfda3 Another batch of examples resizing. 13 éve
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 13 éve
  alteredq 0c78ae95e9 Rest of the commit. 14 éve
  alteredq 11e1290080 Got WebGL sandbox working again. 14 éve
  alteredq 412c545c47 Updated the rest of examples. 14 éve
  Mr.doob ad31ff1214 Fixed the rest of the examples. 14 éve
  Mr.doob 25d6480cf6 Fixed yet more examples. 14 éve
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. 14 éve
  Mr.doob 19d8261174 More examples clean up. 14 éve
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 éve
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. 14 éve
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. 14 éve
  Mr.doob 7c7d4428f2 Moved `src/materials/Mappings.js` inside `src/materials/Texture.js` 14 éve
  alteredq 5859ac66a6 Updated stale individual JS file includes in examples that don't use build libs. 14 éve
  Mr.doob 176d0f2884 Merging with @alteredq's branch. 14 éve
  Chris Killpack 2c502ae5db Switched examples over to FPCamera. 14 éve
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 éve
  Mr.doob e5e4ff79ee Fixed Vector3::setRotationFromMatrix 14 éve
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 éve
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 éve
  Mr.doob bd2d39ac6b Fixed broken examples. 14 éve
  alteredq 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 14 éve
  alteredq 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. 14 éve
  Mr.doob ce751a10dd WebGLRenderer now doesn't render objects with material.opacity == 0. 14 éve
  Mr.doob cf732e694b WebGLRenderer::sortObjects = true by detault. 14 éve
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 éve
  Mr.doob 7480fb69cd Updated README examples. 14 éve