提交历史

作者 SHA1 备注 提交日期
  Mr.doob cd0d307b46 Simplified webgl voxel editor example. 12 年之前
  Mr.doob 48cf5bb9a6 Replaced remaining setHSV to setHSL. 12 年之前
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 年之前
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 12 年之前
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 年之前
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 年之前
  Ben Houston 70a5576061 Rename variable ray -> raycaster in examples to reflect class name change. 12 年之前
  alteredq 1af20241d1 More gui.dat change related fixes. 12 年之前
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 年之前
  Mr.doob a408841c61 Changed three.js link in examples. 13 年之前
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 年之前
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 年之前
  Mr.doob 632b0f8e0c HTML correctness. 13 年之前
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. 13 年之前
  alteredq 4dbff6d829 More examples resizing handling. Also fixed typo in flag name and cleaned whitespace in CombinedCamera. 13 年之前
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. 13 年之前
  Mr.doob 104389c58e Fixed broken interactive examples. 13 年之前
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. 13 年之前
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 13 年之前
  Mr.doob 2f90d73d13 Added Kinect example. Updated DAT.GUI. 13 年之前
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 13 年之前
  Mr.doob 77af9c0cde Implemented @jeromeetienne's webgl voxelpainter changes. 14 年之前
  Justin Sermeno 6e6f2453a1 change voxelpainter to use THREE.CombinedCamera 14 年之前
  Justin Sermeno e645a562b0 update voxelpainter to use projector pickingRay() 14 年之前
  Mr.doob f357225c2d Merging dev branch. 14 年之前
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 年之前
  alteredq 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 年之前
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 年之前
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 年之前
  Mr.doob dd52560369 Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/ 14 年之前