Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Mr.doob 7b529ccc32 DragControls: Refactoring and API changes. 8 yıl önce
  Mr.doob c0f8fb8266 Updated examples that use DragControls. 8 yıl önce
  Akiyah 0c4f61f7e1 use DragControls 8 yıl önce
  Nicolas Rannou 7ff4c74c81 improve draggable cubes example 9 yıl önce
  Mr.doob 173caa387a stats.js usage clean up 9 yıl önce
  Mr.doob ebf272066c Fixed examples that relied in custom LightShadows. See #7690. 9 yıl önce
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 yıl önce
  Mugen87 63cfba0cf9 Examples: Cleanup 9 yıl önce
  Mr.doob 2a91fef346 shadowDarkness clean up. 9 yıl önce
  dubejf 83f774cd2b Use Raycaster.setFromCamera() method 10 yıl önce
  Mr.doob c062737cc5 Fixed examples that relied on raycasting invisible objects. 10 yıl önce
  Mr.doob 66d3eb0d36 Updated shadowMap calls. 10 yıl önce
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 yıl önce
  WestLangley bda2f09c86 Updating code to use Raycaster.setFromCamera() method 10 yıl önce
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 yıl önce
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. 10 yıl önce
  Mr.doob 61b7c68a03 Updated examples using Projector.(un)projectVector. 11 yıl önce
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. 11 yıl önce
  Mr.doob 4fc7543431 Fixed examples that relied on transparent background. 11 yıl önce
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 yıl önce
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 yıl önce
  alteredq 7af978c4af Merged @MiiBond's shadow map bilinear filtering. 12 yıl önce
  Ben Houston 70a5576061 Rename variable ray -> raycaster in examples to reflect class name change. 12 yıl önce
  Ben Houston e6f509baf6 rename Ray -> Raycaster, Ray3 -> Ray per @mrdoob (see #2729) 12 yıl önce
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 12 yıl önce
  Mr.doob feffb88f1e Includes to editor and examples. 13 yıl önce
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 yıl önce
  Mr.doob a408841c61 Changed three.js link in examples. 13 yıl önce
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 yıl önce
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 yıl önce