Historique des commits

Auteur SHA1 Message Date
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. il y a 8 ans
  Mr.doob 334ab72b42 Fixed lgtm.com unsafe external link alerts. il y a 8 ans
  Mugen87 5caa438ba3 Examples: More GridHelper usage il y a 8 ans
  WestLangley f70369a928 Examples: three.min.js -> three.js il y a 9 ans
  Pontus Leitzler 12b975e84a Fix for retina displays il y a 9 ans
  WestLangley 6ec18d11c4 Added transform methods to Geometry and BufferGeometry il y a 10 ans
  Mr.doob c062737cc5 Fixed examples that relied on raycasting invisible objects. il y a 10 ans
  Mr.doob 191bb16cd4 Renamed THREE.SegmentsLine to THREE.LineSegments. See 9b63a1d906e0e5f33cadc145664c6bf44aa68fed il y a 10 ans
  Mr.doob 9b63a1d906 Added THREE.SegmentsLine. il y a 10 ans
  WestLangley bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
  Mr.doob ca14c79920 Fixed broken examples. il y a 10 ans
  Mr.doob 4da498d1c5 Improvements to voxelpainter examples. il y a 10 ans
  Mr.doob 4b1742ce0a Renamed THREE.Renderer back to THREE.Projector. il y a 10 ans
  Mr.doob 511cf473d1 Interactive examples clean up. il y a 10 ans
  Mr.doob 662eaa17f1 Moved CanvasRenderer to examples folder. il y a 11 ans
  Mr.doob 9dcaea32d7 Updated all canvasrenderer examples. il y a 11 ans
  Mr.doob 1382be562d Random improvements. il y a 11 ans
  Mr.doob d1cff82ec0 Updated voxelpainter examples to use Vector3.floor() il y a 11 ans
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. il y a 11 ans
  Mr.doob 40d1f678b3 Improved voxelpainter examples. il y a 11 ans
  Mr.doob f07f0f3481 More examples clean up. il y a 12 ans
  Dale Stammen 451b63f29e removed return false to fix return error in IE 11 il y a 12 ans
  Mr.doob 51d597416f Using Matrix3.getNormalMatrix. See #3220. il y a 12 ans
  Mr.doob 2b63e4f8b2 Removed unused Matrix4.matrixRotationWorld. See #3220. il y a 12 ans
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. il y a 12 ans
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. il y a 12 ans
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. il y a 12 ans
  Mr.doob 93d82a390a Fixed canvas_interactive_voxelpainter. il y a 12 ans
  Mr.doob f5c0132448 Reverted Box2.addPoint. CanvasRenderer now using Box2.setFromPoints. il y a 12 ans