تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  WestLangley fb7db268d2 Geometry -> BufferGeometry 7 سال پیش
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. 8 سال پیش
  Mr.doob 334ab72b42 Fixed lgtm.com unsafe external link alerts. 8 سال پیش
  Mugen87 5caa438ba3 Examples: More GridHelper usage 8 سال پیش
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 سال پیش
  Pontus Leitzler 12b975e84a Fix for retina displays 10 سال پیش
  WestLangley 6ec18d11c4 Added transform methods to Geometry and BufferGeometry 10 سال پیش
  Mr.doob c062737cc5 Fixed examples that relied on raycasting invisible objects. 10 سال پیش
  Mr.doob 191bb16cd4 Renamed THREE.SegmentsLine to THREE.LineSegments. See 9b63a1d906e0e5f33cadc145664c6bf44aa68fed 10 سال پیش
  Mr.doob 9b63a1d906 Added THREE.SegmentsLine. 10 سال پیش
  WestLangley bda2f09c86 Updating code to use Raycaster.setFromCamera() method 10 سال پیش
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 سال پیش
  Mr.doob ca14c79920 Fixed broken examples. 10 سال پیش
  Mr.doob 4da498d1c5 Improvements to voxelpainter examples. 11 سال پیش
  Mr.doob 4b1742ce0a Renamed THREE.Renderer back to THREE.Projector. 11 سال پیش
  Mr.doob 511cf473d1 Interactive examples clean up. 11 سال پیش
  Mr.doob 662eaa17f1 Moved CanvasRenderer to examples folder. 11 سال پیش
  Mr.doob 9dcaea32d7 Updated all canvasrenderer examples. 11 سال پیش
  Mr.doob 1382be562d Random improvements. 11 سال پیش
  Mr.doob d1cff82ec0 Updated voxelpainter examples to use Vector3.floor() 11 سال پیش
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. 11 سال پیش
  Mr.doob 40d1f678b3 Improved voxelpainter examples. 11 سال پیش
  Mr.doob f07f0f3481 More examples clean up. 12 سال پیش
  Dale Stammen 451b63f29e removed return false to fix return error in IE 11 12 سال پیش
  Mr.doob 51d597416f Using Matrix3.getNormalMatrix. See #3220. 12 سال پیش
  Mr.doob 2b63e4f8b2 Removed unused Matrix4.matrixRotationWorld. See #3220. 12 سال پیش
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 سال پیش
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 12 سال پیش
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 سال پیش
  Mr.doob 93d82a390a Fixed canvas_interactive_voxelpainter. 12 سال پیش