Pierre Lepers 15d308d882 pvr format - add pvr v3 support - fixed wrong parsing order for faces -> mipmaps in cubemaps %!s(int64=11) %!d(string=hai) anos
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cameras e45d64636d Moved CombinedCamera out of build. %!s(int64=11) %!d(string=hai) anos
controls 793e335d18 Merge remote-tracking branch 'upstream/dev' into adsk-dev %!s(int64=11) %!d(string=hai) anos
crossfade a01e7c0bed Updated examples that rely on GeometryUtils.merge. %!s(int64=11) %!d(string=hai) anos
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. %!s(int64=12) %!d(string=hai) anos
effects fc73dbca5a OculusRiftEffect: Added DK2 configuration. %!s(int64=11) %!d(string=hai) anos
exporters f8ecbb150e Moved *Exporter code to the objects themselves. See #4621. %!s(int64=11) %!d(string=hai) anos
geometries 9f69cbc3ac Decals: Code clean up. %!s(int64=11) %!d(string=hai) anos
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too %!s(int64=11) %!d(string=hai) anos
loaders 15d308d882 pvr format - add pvr v3 support - fixed wrong parsing order for faces -> mipmaps in cubemaps %!s(int64=11) %!d(string=hai) anos
math f4ce69bc98 Updated examples with API changes. %!s(int64=11) %!d(string=hai) anos
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() %!s(int64=11) %!d(string=hai) anos
postprocessing 68269fb45e Examples clean up. %!s(int64=11) %!d(string=hai) anos
renderers 9dee6be6e5 Removed WebGLRenderer3. %!s(int64=11) %!d(string=hai) anos
shaders 3b8906d286 FXAAShader: Removed unused varying. %!s(int64=11) %!d(string=hai) anos
utils d5c57ee8f9 Moved BufferGeometryUtils.fromGeometry to BufferGeometry. See #4835. %!s(int64=11) %!d(string=hai) anos
wip fce86cbbda Added PlaneBufferGeometry. %!s(int64=11) %!d(string=hai) anos
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() %!s(int64=11) %!d(string=hai) anos
BlendCharacter.js aff4c1c2a1 This commit improves the flexibility of the animation system by allowing any %!s(int64=11) %!d(string=hai) anos
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. %!s(int64=11) %!d(string=hai) anos
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. %!s(int64=11) %!d(string=hai) anos
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). %!s(int64=12) %!d(string=hai) anos
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. %!s(int64=13) %!d(string=hai) anos
Detector.js d7b445d0de browserify Detector.js %!s(int64=11) %!d(string=hai) anos
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. %!s(int64=14) %!d(string=hai) anos
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. %!s(int64=12) %!d(string=hai) anos
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. %!s(int64=12) %!d(string=hai) anos
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. %!s(int64=13) %!d(string=hai) anos
Mirror.js 90ab0b70bf Polyfill for Math.sign(). %!s(int64=11) %!d(string=hai) anos
Ocean.js 8eeb0d5bbd Examples improvements. %!s(int64=11) %!d(string=hai) anos
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() %!s(int64=11) %!d(string=hai) anos
PRNG.js 041054283a Messing with a new terrain generator demo. %!s(int64=14) %!d(string=hai) anos
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. %!s(int64=13) %!d(string=hai) anos
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. %!s(int64=12) %!d(string=hai) anos
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. %!s(int64=13) %!d(string=hai) anos
ShaderSkin.js 04ce05d49c unifying shader names. %!s(int64=11) %!d(string=hai) anos
ShaderTerrain.js 04ce05d49c unifying shader names. %!s(int64=11) %!d(string=hai) anos
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. %!s(int64=12) %!d(string=hai) anos
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 %!s(int64=13) %!d(string=hai) anos
SimulationRenderer.js cf6d41b320 Better for loop for SimulationRenderer %!s(int64=11) %!d(string=hai) anos
SkyShader.js 55dd8add1e Initial import of Preetham Sky Shader and Example %!s(int64=11) %!d(string=hai) anos
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. %!s(int64=12) %!d(string=hai) anos
TypedArrayUtils.js 21322b785f Added performance improvement ideas %!s(int64=11) %!d(string=hai) anos
UCSCharacter.js 953931d101 Fix a small problem in UCSCharacter %!s(int64=11) %!d(string=hai) anos
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! %!s(int64=11) %!d(string=hai) anos